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FairMQ: Rewrite the state machine
* Simplify the code * Drop Boost.MSM dependency * Drop threaded execution * Support deferred state changes * Monitor state changes/queues via callbacks
This commit is contained in:
committed by
Mohammad Al-Turany
parent
179968db1e
commit
2589ca5ced
136
fairmq/test/state_machine/_state_machine.cxx
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136
fairmq/test/state_machine/_state_machine.cxx
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/********************************************************************************
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* Copyright (C) 2017 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
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* *
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* This software is distributed under the terms of the *
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* GNU Lesser General Public Licence (LGPL) version 3, *
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* copied verbatim in the file "LICENSE" *
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********************************************************************************/
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#include <gtest/gtest.h>
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#include <fairmq/StateMachine.h>
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#include <FairMQLogger.h>
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#include <string>
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#include <thread>
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namespace
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{
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using namespace std;
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using namespace fair::mq;
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using S = StateMachine::State;
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using T = StateMachine::StateTransition;
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TEST(StateMachine, RegularFSM)
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{
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StateMachine fsm;
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ASSERT_FALSE(fsm.NextStatePending());
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ASSERT_NO_THROW(fsm.ChangeState(T::InitDevice));
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ASSERT_THROW(fsm.ChangeState(T::InitDevice), StateMachine::IllegalTransition);
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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ASSERT_NO_THROW(fsm.ChangeState(T::InitTask));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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ASSERT_NO_THROW(fsm.ChangeState(T::Run));
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ASSERT_NO_THROW(fsm.ChangeState(T::Stop));
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ASSERT_NO_THROW(fsm.ChangeState(T::ResetTask));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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int cnt{0};
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fsm.SubscribeToStateQueued("test", [&](S newState, S lastState){
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++cnt;
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});
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fsm.SubscribeToStateChange("test", [&](S newState, S lastState){
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if (newState == S::Idle && lastState == S::ResettingDevice)
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ASSERT_NO_THROW(fsm.ChangeState(T::End));
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});
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ASSERT_NO_THROW(fsm.ChangeState(T::ResetDevice));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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fsm.UnsubscribeFromStateQueued("test");
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ASSERT_TRUE(fsm.NextStatePending());
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fsm.Run();
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EXPECT_EQ(cnt, 2);
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}
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TEST(StateMachine, ErrorFSM)
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{
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StateMachine fsm;
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ASSERT_NO_THROW(fsm.ChangeState(T::InitDevice));
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ASSERT_NO_THROW(fsm.ChangeState(T::Automatic));
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ASSERT_NO_THROW(fsm.ChangeState(T::ErrorFound));
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fsm.Run();
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}
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TEST(StateMachine, Reset)
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{
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StateMachine fsm;
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ASSERT_NO_THROW(fsm.ChangeState(T::End));
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fsm.Run();
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fsm.Reset();
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ASSERT_NO_THROW(fsm.ChangeState(T::End));
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fsm.Run();
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}
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TEST(StateMachine, StateConversions)
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{
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StateMachine fsm;
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EXPECT_NO_THROW(fsm.ToState("OK"));
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EXPECT_NO_THROW(fsm.ToState("ERROR"));
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EXPECT_NO_THROW(fsm.ToState("IDLE"));
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EXPECT_NO_THROW(fsm.ToState("INITIALIZING DEVICE"));
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EXPECT_NO_THROW(fsm.ToState("DEVICE READY"));
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EXPECT_NO_THROW(fsm.ToState("INITIALIZING TASK"));
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EXPECT_NO_THROW(fsm.ToState("READY"));
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EXPECT_NO_THROW(fsm.ToState("RUNNING"));
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EXPECT_NO_THROW(fsm.ToState("RESETTING TASK"));
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EXPECT_NO_THROW(fsm.ToState("RESETTING DEVICE"));
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EXPECT_NO_THROW(fsm.ToState("EXITING"));
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EXPECT_NO_THROW(fsm.ToStr(S::Ok));
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EXPECT_NO_THROW(fsm.ToStr(S::Error));
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EXPECT_NO_THROW(fsm.ToStr(S::Idle));
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EXPECT_NO_THROW(fsm.ToStr(S::InitializingDevice));
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EXPECT_NO_THROW(fsm.ToStr(S::DeviceReady));
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EXPECT_NO_THROW(fsm.ToStr(S::InitializingTask));
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EXPECT_NO_THROW(fsm.ToStr(S::Ready));
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EXPECT_NO_THROW(fsm.ToStr(S::Running));
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EXPECT_NO_THROW(fsm.ToStr(S::ResettingTask));
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EXPECT_NO_THROW(fsm.ToStr(S::ResettingDevice));
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EXPECT_NO_THROW(fsm.ToStr(S::Exiting));
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}
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TEST(StateMachine, StateTransitionConversions)
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{
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StateMachine fsm;
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EXPECT_NO_THROW(fsm.ToStateTransition("INIT DEVICE"));
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EXPECT_NO_THROW(fsm.ToStateTransition("INIT TASK"));
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EXPECT_NO_THROW(fsm.ToStateTransition("RUN"));
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EXPECT_NO_THROW(fsm.ToStateTransition("STOP"));
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EXPECT_NO_THROW(fsm.ToStateTransition("RESET TASK"));
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EXPECT_NO_THROW(fsm.ToStateTransition("RESET DEVICE"));
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EXPECT_NO_THROW(fsm.ToStateTransition("END"));
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EXPECT_NO_THROW(fsm.ToStateTransition("ERROR FOUND"));
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EXPECT_NO_THROW(fsm.ToStateTransition("AUTOMATIC"));
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EXPECT_NO_THROW(fsm.ToStr(T::InitDevice));
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EXPECT_NO_THROW(fsm.ToStr(T::InitTask));
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EXPECT_NO_THROW(fsm.ToStr(T::Run));
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EXPECT_NO_THROW(fsm.ToStr(T::Stop));
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EXPECT_NO_THROW(fsm.ToStr(T::ResetTask));
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EXPECT_NO_THROW(fsm.ToStr(T::ResetDevice));
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EXPECT_NO_THROW(fsm.ToStr(T::End));
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EXPECT_NO_THROW(fsm.ToStr(T::ErrorFound));
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EXPECT_NO_THROW(fsm.ToStr(T::Automatic));
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}
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} // namespace
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