mirror of
https://github.com/FairRootGroup/FairMQ.git
synced 2025-10-13 16:46:47 +00:00
Revert refactoring that releases lock too early.
This commit is contained in:
parent
6d7009b331
commit
26cfe69b41
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@ -14,7 +14,218 @@
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#include "FairMQStateMachine.h"
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// void FairMQStateMachine::SubscribeToStateChange(const std::string& key, std::function<void(const State)> callback)
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// {
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// fStateChangeSignalsMap.insert({key, fStateChangeSignal.connect(callback)});
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// }
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FairMQStateMachine::FairMQStateMachine()
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{
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start();
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}
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FairMQStateMachine::~FairMQStateMachine()
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{
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stop();
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}
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int FairMQStateMachine::GetInterfaceVersion() const
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{
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return FAIRMQ_INTERFACE_VERSION;
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}
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bool FairMQStateMachine::ChangeState(int event)
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{
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try
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{
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switch (event)
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{
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case INIT_DEVICE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::INIT_DEVICE());
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return true;
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}
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case internal_DEVICE_READY:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::internal_DEVICE_READY());
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return true;
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}
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case INIT_TASK:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::INIT_TASK());
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return true;
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}
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case internal_READY:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::internal_READY());
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return true;
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}
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case RUN:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::RUN());
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return true;
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}
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case PAUSE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::PAUSE());
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return true;
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}
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case STOP:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::STOP());
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return true;
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}
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case RESET_DEVICE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::RESET_DEVICE());
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return true;
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}
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case RESET_TASK:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::RESET_TASK());
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return true;
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}
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case internal_IDLE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::internal_IDLE());
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return true;
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}
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case END:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::END());
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return true;
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}
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case ERROR_FOUND:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::ERROR_FOUND());
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return true;
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}
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default:
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{
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LOG(ERROR) << "Requested state transition with an unsupported event: " << event << std::endl
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<< "Supported are: INIT_DEVICE, INIT_TASK, RUN, PAUSE, STOP, RESET_TASK, RESET_DEVICE, END, ERROR_FOUND";
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return false;
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}
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}
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}
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catch (std::exception& e)
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{
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LOG(ERROR) << "Exception in FairMQStateMachine::ChangeState(): " << e.what();
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exit(EXIT_FAILURE);
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}
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return false;
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}
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bool FairMQStateMachine::ChangeState(const std::string& event)
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{
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return ChangeState(GetEventNumber(event));
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}
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void FairMQStateMachine::WaitForEndOfState(int event)
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{
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try
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{
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switch (event)
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{
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case INIT_DEVICE:
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case INIT_TASK:
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case RUN:
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case RESET_TASK:
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case RESET_DEVICE:
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{
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std::unique_lock<std::mutex> lock(fWorkMutex);
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while (fWorkActive || fWorkAvailable)
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{
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fWorkDoneCondition.wait_for(lock, std::chrono::seconds(1));
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}
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break;
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}
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default:
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LOG(ERROR) << "Requested state is either synchronous or does not exist.";
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break;
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}
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}
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catch (std::exception& e)
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{
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LOG(ERROR) << "Exception in FairMQStateMachine::WaitForEndOfState(): " << e.what();
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}
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}
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void FairMQStateMachine::WaitForEndOfState(const std::string& event)
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{
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return WaitForEndOfState(GetEventNumber(event));
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}
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bool FairMQStateMachine::WaitForEndOfStateForMs(int event, int durationInMs)
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{
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try
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{
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switch (event)
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{
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case INIT_DEVICE:
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case INIT_TASK:
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case RUN:
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case RESET_TASK:
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case RESET_DEVICE:
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{
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std::unique_lock<std::mutex> lock(fWorkMutex);
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while (fWorkActive || fWorkAvailable)
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{
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fWorkDoneCondition.wait_for(lock, std::chrono::milliseconds(durationInMs));
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if (fWorkActive)
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{
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return false;
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}
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}
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return true;
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}
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default:
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LOG(ERROR) << "Requested state is either synchronous or does not exist.";
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return false;
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}
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}
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catch (std::exception& e)
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{
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LOG(ERROR) << "Exception in FairMQStateMachine::WaitForEndOfStateForMs(): " << e.what();
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}
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return false;
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}
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bool FairMQStateMachine::WaitForEndOfStateForMs(const std::string& event, int durationInMs)
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{
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return WaitForEndOfStateForMs(GetEventNumber(event), durationInMs);
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}
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void FairMQStateMachine::SubscribeToStateChange(const std::string& key, std::function<void(const State)> callback)
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{
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fStateChangeSignalsMap.insert({key, fStateChangeSignal.connect(callback)});
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}
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void FairMQStateMachine::UnsubscribeFromStateChange(const std::string& key)
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{
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fStateChangeSignalsMap.at(key).disconnect();
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fStateChangeSignalsMap.erase(key);
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}
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int FairMQStateMachine::GetEventNumber(const std::string& event)
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{
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if (event == "INIT_DEVICE") return INIT_DEVICE;
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if (event == "INIT_TASK") return INIT_TASK;
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if (event == "RUN") return RUN;
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if (event == "PAUSE") return PAUSE;
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if (event == "STOP") return STOP;
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if (event == "RESET_DEVICE") return RESET_DEVICE;
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if (event == "RESET_TASK") return RESET_TASK;
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if (event == "END") return END;
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if (event == "ERROR_FOUND") return ERROR_FOUND;
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LOG(ERROR) << "Requested number for non-existent event... " << event << std::endl
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<< "Supported are: INIT_DEVICE, INIT_TASK, RUN, PAUSE, STOP, RESET_DEVICE, RESET_TASK, END, ERROR_FOUND";
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return -1;
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}
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@ -150,7 +150,11 @@ struct FairMQFSM : public msmf::state_machine_def<FairMQFSM>
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{
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fsm.fState = INITIALIZING_DEVICE;
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering INITIALIZING DEVICE state";
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fsm.fWork = std::bind(&FairMQFSM::InitWrapper, &fsm);
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@ -175,7 +179,11 @@ struct FairMQFSM : public msmf::state_machine_def<FairMQFSM>
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{
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fsm.fState = INITIALIZING_TASK;
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering INITIALIZING TASK state";
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fsm.fWork = std::bind(&FairMQFSM::InitTaskWrapper, &fsm);
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{
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fsm.fState = RUNNING;
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering RUNNING state";
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fsm.fWork = std::bind(&FairMQFSM::RunWrapper, &fsm);
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fsm.fState = PAUSED;
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fsm.Unblock();
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering PAUSED state";
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fsm.fWork = std::bind(&FairMQFSM::PauseWrapper, &fsm);
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{
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fsm.fState = RUNNING;
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering RUNNING state";
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fsm.fWork = std::bind(&FairMQFSM::RunWrapper, &fsm);
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fsm.fState = READY;
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fsm.Unblock();
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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LOG(STATE) << "Entering READY state";
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}
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};
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@ -270,7 +294,11 @@ struct FairMQFSM : public msmf::state_machine_def<FairMQFSM>
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{
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fsm.fState = RESETTING_TASK;
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering RESETTING TASK state";
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fsm.fWork = std::bind(&FairMQFSM::ResetTaskWrapper, &fsm);
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@ -285,7 +313,11 @@ struct FairMQFSM : public msmf::state_machine_def<FairMQFSM>
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{
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fsm.fState = RESETTING_DEVICE;
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fsm.WaitForWorkCompletion();
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std::unique_lock<std::mutex> lock(fsm.fWorkMutex);
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while (fsm.fWorkActive)
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{
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fsm.fWorkDoneCondition.wait(lock);
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}
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fsm.fWorkAvailable = true;
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LOG(STATE) << "Entering RESETTING DEVICE state";
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fsm.fWork = std::bind(&FairMQFSM::ResetWrapper, &fsm);
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@ -519,15 +551,6 @@ struct FairMQFSM : public msmf::state_machine_def<FairMQFSM>
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}
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}
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void WaitForWorkCompletion()
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{
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std::unique_lock<std::mutex> lock(fWorkMutex);
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while (fWorkActive)
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{
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fWorkDoneCondition.wait(lock);
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}
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}
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// run state handlers in a separate thread
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std::thread fWorkerThread;
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};
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@ -562,218 +585,25 @@ class FairMQStateMachine : public boost::msm::back::state_machine<fair::mq::fsm:
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ERROR_FOUND
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};
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FairMQStateMachine()
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{
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start();
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}
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virtual ~FairMQStateMachine()
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{
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stop();
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}
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FairMQStateMachine();
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virtual ~FairMQStateMachine();
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int GetInterfaceVersion()
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{
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return FAIRMQ_INTERFACE_VERSION;
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}
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int GetInterfaceVersion() const;
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bool ChangeState(int event)
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{
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try
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{
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switch (event)
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{
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case INIT_DEVICE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::INIT_DEVICE());
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return true;
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}
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case internal_DEVICE_READY:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::internal_DEVICE_READY());
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return true;
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}
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case INIT_TASK:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::INIT_TASK());
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return true;
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}
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case internal_READY:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::internal_READY());
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return true;
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}
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case RUN:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::RUN());
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return true;
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}
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case PAUSE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::PAUSE());
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return true;
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}
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case STOP:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::STOP());
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return true;
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}
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case RESET_DEVICE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::RESET_DEVICE());
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return true;
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}
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case RESET_TASK:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::RESET_TASK());
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return true;
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}
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case internal_IDLE:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::internal_IDLE());
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return true;
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}
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case END:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::END());
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return true;
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}
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case ERROR_FOUND:
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{
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std::lock_guard<std::mutex> lock(fChangeStateMutex);
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process_event(fair::mq::fsm::ERROR_FOUND());
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return true;
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}
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default:
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{
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LOG(ERROR) << "Requested state transition with an unsupported event: " << event << std::endl
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<< "Supported are: INIT_DEVICE, INIT_TASK, RUN, PAUSE, STOP, RESET_TASK, RESET_DEVICE, END, ERROR_FOUND";
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return false;
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}
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}
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}
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catch (std::exception& e)
|
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{
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LOG(ERROR) << "Exception in FairMQStateMachine::ChangeState(): " << e.what();
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exit(EXIT_FAILURE);
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}
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return false;
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}
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bool ChangeState(const std::string& event)
|
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{
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return ChangeState(GetEventNumber(event));
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}
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bool ChangeState(int event);
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bool ChangeState(const std::string& event);
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|
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void WaitForEndOfState(int event)
|
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{
|
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try
|
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{
|
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switch (event)
|
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{
|
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case INIT_DEVICE:
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case INIT_TASK:
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case RUN:
|
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case RESET_TASK:
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case RESET_DEVICE:
|
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{
|
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std::unique_lock<std::mutex> lock(fWorkMutex);
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while (fWorkActive || fWorkAvailable)
|
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{
|
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fWorkDoneCondition.wait_for(lock, std::chrono::seconds(1));
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}
|
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void WaitForEndOfState(int event);
|
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void WaitForEndOfState(const std::string& event);
|
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break;
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}
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default:
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LOG(ERROR) << "Requested state is either synchronous or does not exist.";
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break;
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}
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}
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||||
catch (std::exception& e)
|
||||
{
|
||||
LOG(ERROR) << "Exception in FairMQStateMachine::WaitForEndOfState(): " << e.what();
|
||||
}
|
||||
}
|
||||
void WaitForEndOfState(const std::string& event)
|
||||
{
|
||||
return WaitForEndOfState(GetEventNumber(event));
|
||||
}
|
||||
bool WaitForEndOfStateForMs(int event, int durationInMs);
|
||||
bool WaitForEndOfStateForMs(const std::string& event, int durationInMs);
|
||||
|
||||
bool WaitForEndOfStateForMs(int event, int durationInMs)
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case INIT_DEVICE:
|
||||
case INIT_TASK:
|
||||
case RUN:
|
||||
case RESET_TASK:
|
||||
case RESET_DEVICE:
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(fWorkMutex);
|
||||
while (fWorkActive || fWorkAvailable)
|
||||
{
|
||||
fWorkDoneCondition.wait_for(lock, std::chrono::milliseconds(durationInMs));
|
||||
if (fWorkActive)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
LOG(ERROR) << "Requested state is either synchronous or does not exist.";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (std::exception& e)
|
||||
{
|
||||
LOG(ERROR) << "Exception in FairMQStateMachine::WaitForEndOfStateForMs(): " << e.what();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool WaitForEndOfStateForMs(const std::string& event, int durationInMs)
|
||||
{
|
||||
return WaitForEndOfStateForMs(GetEventNumber(event), durationInMs);
|
||||
}
|
||||
|
||||
void SubscribeToStateChange(const std::string& key, std::function<void(const State)> callback)
|
||||
{
|
||||
fStateChangeSignalsMap.insert({key, fStateChangeSignal.connect(callback)});
|
||||
}
|
||||
void UnsubscribeFromStateChange(const std::string& key)
|
||||
{
|
||||
fStateChangeSignalsMap.at(key).disconnect();
|
||||
fStateChangeSignalsMap.erase(key);
|
||||
}
|
||||
void SubscribeToStateChange(const std::string& key, std::function<void(const State)> callback);
|
||||
void UnsubscribeFromStateChange(const std::string& key);
|
||||
|
||||
private:
|
||||
int GetEventNumber(const std::string& event)
|
||||
{
|
||||
if (event == "INIT_DEVICE") return INIT_DEVICE;
|
||||
if (event == "INIT_TASK") return INIT_TASK;
|
||||
if (event == "RUN") return RUN;
|
||||
if (event == "PAUSE") return PAUSE;
|
||||
if (event == "STOP") return STOP;
|
||||
if (event == "RESET_DEVICE") return RESET_DEVICE;
|
||||
if (event == "RESET_TASK") return RESET_TASK;
|
||||
if (event == "END") return END;
|
||||
if (event == "ERROR_FOUND") return ERROR_FOUND;
|
||||
LOG(ERROR) << "Requested number for non-existent event... " << event << std::endl
|
||||
<< "Supported are: INIT_DEVICE, INIT_TASK, RUN, PAUSE, STOP, RESET_DEVICE, RESET_TASK, END, ERROR_FOUND";
|
||||
return -1;
|
||||
}
|
||||
int GetEventNumber(const std::string& event);
|
||||
};
|
||||
|
||||
#endif /* FAIRMQSTATEMACHINE_H_ */
|
||||
|
|
Loading…
Reference in New Issue
Block a user