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@ -38,97 +38,102 @@ namespace tools
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*/
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*/
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class RateLimiter
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class RateLimiter
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{
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{
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using clock = std::chrono::steady_clock;
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using clock = std::chrono::steady_clock;
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public:
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public:
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/**
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/**
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* Constructs a rate limiter.
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* Constructs a rate limiter.
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*
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*
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* \param rate Work rate in Hz (calls to maybe_sleep per second). Values less than/equal
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* \param rate Work rate in Hz (calls to maybe_sleep per second). Values less than/equal
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* to 0 set the rate to 1 GHz (which is impossible to achieve, even with a
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* to 0 set the rate to 1 GHz (which is impossible to achieve, even with a
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* loop that only calls RateLimiter::maybe_sleep).
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* loop that only calls RateLimiter::maybe_sleep).
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*/
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*/
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explicit RateLimiter(float rate)
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explicit RateLimiter(float rate)
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: tw_req(std::chrono::seconds(1))
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: tw_req(std::chrono::seconds(1))
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, start_time(clock::now())
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, start_time(clock::now())
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{
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{
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if (rate <= 0) {
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if (rate <= 0) {
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tw_req = std::chrono::nanoseconds(1);
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tw_req = std::chrono::nanoseconds(1);
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} else {
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tw_req = std::chrono::duration_cast<clock::duration>(tw_req / rate);
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}
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skip_check_count = std::max(1, int(std::chrono::milliseconds(5) / tw_req));
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count = skip_check_count;
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//std::cerr << "skip_check_count: " << skip_check_count << '\n';
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}
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/**
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* Call this function at the end of the iteration rate limited loop.
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*
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* This function might use `std::this_thread::sleep_for` to limit the iteration rate. If no sleeps
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* are necessary, the function will back off checking for the time to further allow increased
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* iteration rates (until the requested rate or 1s between rechecks is reached).
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*/
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void maybe_sleep()
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{
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using namespace std::chrono;
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if (--count == 0) {
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auto now = clock::now();
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if (tw == clock::duration::zero()) {
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tw = (now - start_time) / skip_check_count;
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} else {
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tw = (1 * tw + 3 * (now - start_time) / skip_check_count) / 4;
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}
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//std::ostringstream s; s << "tw = " << std::setw(10) << duration_cast<nanoseconds>(tw).count() << "ns, req = " << duration_cast<nanoseconds>(tw_req).count() << "ns, ";
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if (tw > tw_req * 65 / 64) {
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// the time between maybe_sleep calls is more than 1% too long
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// fix it by reducing ts towards 0 and if ts = 0 doesn't suffice, increase
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// skip_check_count
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if (ts > clock::duration::zero()) {
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ts = std::max(clock::duration::zero(),
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ts - (tw - tw_req) * skip_check_count * 1 / 2);
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//std::cerr << s.str() << "maybe_sleep: going too slow; sleep less: " << duration_cast<microseconds>(ts).count() << "µs\n";
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} else {
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} else {
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skip_check_count =
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tw_req = std::chrono::duration_cast<clock::duration>(tw_req / rate);
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std::min(int(seconds(1) / tw_req), // recheck at least every second
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(skip_check_count * 5 + 3) / 4);
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//std::cerr << s.str() << "maybe_sleep: going too slow; work more: " << skip_check_count << "\n";
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}
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}
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} else if (tw < tw_req * 63 / 64) {
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skip_check_count = std::max(1, int(std::chrono::milliseconds(5) / tw_req));
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// the time between maybe_sleep calls is more than 1% too short
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count = skip_check_count;
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// fix it by reducing skip_check_count towards 1 and if skip_check_count = 1
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// std::cerr << "skip_check_count: " << skip_check_count << '\n';
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// doesn't suffice, increase ts
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// The minimum work count is defined such that a typical sleep time is greater
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// than 1ms.
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// The user requested 1/tw_req work iterations per second. Divided by 1000, that's
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// the count per ms.
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const int min_skip_count = std::max(1, int(milliseconds(5) / tw_req));
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if (skip_check_count > min_skip_count) {
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assert(ts == clock::duration::zero());
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skip_check_count = std::max(min_skip_count, skip_check_count * 3 / 4);
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//std::cerr << s.str() << "maybe_sleep: going too fast; work less: " << skip_check_count << "\n";
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} else {
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ts += (tw_req - tw) * (skip_check_count * 7) / 8;
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//std::cerr << s.str() << "maybe_sleep: going too fast; sleep more: " << duration_cast<microseconds>(ts).count() << "µs\n";
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}
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}
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start_time = now;
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count = skip_check_count;
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if (ts > clock::duration::zero()) {
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std::this_thread::sleep_for(ts);
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}
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}
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}
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}
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private:
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/**
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clock::duration tw{}, //! deduced duration between maybe_sleep calls
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* Call this function at the end of the iteration rate limited loop.
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ts{}, //! sleep duration
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*
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tw_req; //! requested duration between maybe_sleep calls
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* This function might use `std::this_thread::sleep_for` to limit the iteration rate. If no
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clock::time_point start_time;
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* sleeps are necessary, the function will back off checking for the time to further allow
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int count = 1;
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* increased iteration rates (until the requested rate or 1s between rechecks is reached).
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int skip_check_count = 1;
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*/
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void maybe_sleep()
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{
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using namespace std::chrono;
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if (--count == 0) {
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auto now = clock::now();
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if (tw == clock::duration::zero()) {
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tw = (now - start_time) / skip_check_count;
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} else {
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tw = (1 * tw + 3 * (now - start_time) / skip_check_count) / 4;
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}
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// std::ostringstream s; s << "tw = " << std::setw(10) <<
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// duration_cast<nanoseconds>(tw).count() << "ns, req = " <<
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// duration_cast<nanoseconds>(tw_req).count() << "ns, ";
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if (tw > tw_req * 65 / 64) {
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// the time between maybe_sleep calls is more than 1% too long
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// fix it by reducing ts towards 0 and if ts = 0 doesn't suffice, increase
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// skip_check_count
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if (ts > clock::duration::zero()) {
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ts = std::max(clock::duration::zero(), ts - (tw - tw_req) * skip_check_count * 1 / 2);
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// std::cerr << s.str() << "maybe_sleep: going too slow; sleep less: " <<
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// duration_cast<microseconds>(ts).count() << "µs\n";
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} else {
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skip_check_count =
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std::min(int(seconds(1) / tw_req), // recheck at least every second
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(skip_check_count * 5 + 3) / 4);
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// std::cerr << s.str() << "maybe_sleep: going too slow; work more: " <<
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// skip_check_count << "\n";
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}
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} else if (tw < tw_req * 63 / 64) {
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// the time between maybe_sleep calls is more than 1% too short
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// fix it by reducing skip_check_count towards 1 and if skip_check_count = 1
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// doesn't suffice, increase ts
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// The minimum work count is defined such that a typical sleep time is greater
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// than 1ms.
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// The user requested 1/tw_req work iterations per second. Divided by 1000, that's
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// the count per ms.
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const int min_skip_count = std::max(1, int(milliseconds(5) / tw_req));
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if (skip_check_count > min_skip_count) {
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assert(ts == clock::duration::zero());
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skip_check_count = std::max(min_skip_count, skip_check_count * 3 / 4);
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// std::cerr << s.str() << "maybe_sleep: going too fast; work less: " <<
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// skip_check_count << "\n";
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} else {
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ts += (tw_req - tw) * (skip_check_count * 7) / 8;
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// std::cerr << s.str() << "maybe_sleep: going too fast; sleep more: " <<
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// duration_cast<microseconds>(ts).count() << "µs\n";
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}
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}
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start_time = now;
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count = skip_check_count;
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if (ts > clock::duration::zero()) {
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std::this_thread::sleep_for(ts);
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}
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}
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}
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private:
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clock::duration tw{}, //! deduced duration between maybe_sleep calls
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ts{}, //! sleep duration
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tw_req; //! requested duration between maybe_sleep calls
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clock::time_point start_time;
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int count = 1;
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int skip_check_count = 1;
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};
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};
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} /* namespace tools */
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} /* namespace tools */
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