add WaitForEndOfStateForMs(state, duration)

This commit is contained in:
Alexey Rybalchenko
2015-06-17 15:27:19 +02:00
parent 6cd1e53b13
commit 295d9bba57
4 changed files with 107 additions and 172 deletions

View File

@@ -59,6 +59,9 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
: fState()
, fStateThread()
, fTerminateStateThread()
, fStateFinished(false)
, fStateCondition()
, fStateMutex()
{}
// Destructor
@@ -107,6 +110,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fStateFinished = false;
LOG(STATE) << "Entering INITIALIZING DEVICE state";
fsm.fState = INITIALIZING_DEVICE;
fsm.fStateThread = boost::thread(boost::bind(&FairMQFSM_::InitWrapper, &fsm));
@@ -127,6 +131,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fStateFinished = false;
LOG(STATE) << "Entering INITIALIZING TASK state";
fsm.fState = INITIALIZING_TASK;
fsm.InitTaskWrapper();
@@ -148,6 +153,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fStateFinished = false;
LOG(STATE) << "Entering RUNNING state";
fsm.fState = RUNNING;
fsm.fStateThread = boost::thread(boost::bind(&FairMQFSM_::RunWrapper, &fsm));
@@ -159,6 +165,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fStateFinished = false;
LOG(STATE) << "Entering PAUSED state";
fsm.fState = PAUSED;
fsm.SendCommand("pause");
@@ -175,6 +182,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
fsm.fState = RUNNING;
fsm.fStateThread.interrupt();
fsm.fStateThread.join();
fsm.fStateFinished = false;
LOG(STATE) << "Entering RUNNING state";
fsm.fStateThread = boost::thread(boost::bind(&FairMQFSM_::RunWrapper, &fsm));
}
@@ -185,6 +193,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
LOG(STATE) << "Received STOP event";
fsm.fState = IDLE;
// fsm.SendCommand("stop");
fsm.fStateThread.join();
@@ -196,6 +205,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fStateFinished = false;
LOG(STATE) << "Entering RESETTING TASK state";
fsm.fState = RESETTING_TASK;
fsm.fStateThread = boost::thread(boost::bind(&FairMQFSM_::ResetTaskWrapper, &fsm));
@@ -207,6 +217,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fStateFinished = false;
LOG(STATE) << "Entering RESETTING DEVICE state";
fsm.fState = RESETTING_DEVICE;
fsm.fStateThread = boost::thread(boost::bind(&FairMQFSM_::ResetWrapper, &fsm));
@@ -218,6 +229,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
LOG(STATE) << "Received END event";
fsm.fState = EXITING;
fsm.fStateThread = boost::thread(boost::bind(&FairMQFSM_::Terminate, &fsm));
@@ -327,7 +339,7 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
case EXITING:
return "EXITING";
default:
return "something went wrong...";
return "requested name for non-existent state...";
}
}
@@ -336,6 +348,16 @@ struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
return fState;
}
std::string GetCurrentStateName()
{
return GetStateName(fState);
}
// condition variable to notify parent thread about end of state.
bool fStateFinished;
boost::condition_variable fStateCondition;
boost::mutex fStateMutex;
private:
State fState;
};
@@ -366,32 +388,16 @@ class FairMQStateMachine : public FairMQFSM::FairMQFSM
int GetInterfaceVersion();
int GetEventNumber(std::string event);
bool ChangeState(int event);
bool ChangeState(std::string event);
void WaitForEndOfState(int state);
void WaitForEndOfState(std::string state);
// condition variables to notify parent thread about end of state.
bool fInitializingFinished;
boost::condition_variable fInitializingCondition;
boost::mutex fInitializingMutex;
bool fInitializingTaskFinished;
boost::condition_variable fInitializingTaskCondition;
boost::mutex fInitializingTaskMutex;
bool fRunningFinished;
boost::condition_variable fRunningCondition;
boost::mutex fRunningMutex;
bool fResetFinished;
boost::condition_variable fResetCondition;
boost::mutex fResetMutex;
bool fResetTaskFinished;
boost::condition_variable fResetTaskCondition;
boost::mutex fResetTaskMutex;
bool WaitForEndOfStateForMs(int state, int durationInMs);
bool WaitForEndOfStateForMs(std::string state, int durationInMs);
};
#endif /* FAIRMQSTATEMACHINE_H_ */