Update FairMQStateMachine & introduce FairMQChannels

Organize sockets as a map of vectors of FairMQChannels.

Update FairMQStateMachine by removing SETTINGINPUT, SETTINGOUTPUT,
BIND and CONNECT states and by adding INITIALIZING_TASK, RESETTING_TASK
and RESETTING_DEVICE states. Run states functions in their own thread.
This commit is contained in:
Alexey Rybalchenko
2015-04-29 13:25:42 +02:00
parent a2ebbbe450
commit 7fda980710
54 changed files with 1674 additions and 1573 deletions

View File

@@ -16,6 +16,7 @@
#define FAIRMQSOCKET_H_
#include <string>
#include "FairMQMessage.h"
class FairMQSocket
@@ -36,10 +37,10 @@ class FairMQSocket
virtual bool Bind(const std::string& address) = 0;
virtual void Connect(const std::string& address) = 0;
virtual int Send(FairMQMessage* msg, const std::string& flag="") = 0;
virtual int Send(FairMQMessage* msg, const int flags) = 0;
virtual int Receive(FairMQMessage* msg, const std::string& flag="") = 0;
virtual int Receive(FairMQMessage* msg, const int flags) = 0;
virtual int Send(FairMQMessage* msg, const std::string& flag = "") = 0;
virtual int Send(FairMQMessage* msg, const int flags = 0) = 0;
virtual int Receive(FairMQMessage* msg, const std::string& flag = "") = 0;
virtual int Receive(FairMQMessage* msg, const int flags = 0) = 0;
virtual void* GetSocket() = 0;
virtual int GetSocket(int nothing) = 0;