Update FairMQStateMachine & introduce FairMQChannels

Organize sockets as a map of vectors of FairMQChannels.

Update FairMQStateMachine by removing SETTINGINPUT, SETTINGOUTPUT,
BIND and CONNECT states and by adding INITIALIZING_TASK, RESETTING_TASK
and RESETTING_DEVICE states. Run states functions in their own thread.
This commit is contained in:
Alexey Rybalchenko
2015-04-29 13:25:42 +02:00
parent a2ebbbe450
commit 7fda980710
54 changed files with 1674 additions and 1573 deletions

View File

@@ -32,12 +32,11 @@ FairMQExampleClient client;
static void s_signal_handler(int signal)
{
cout << endl << "Caught signal " << signal << endl;
LOG(INFO) << "Caught signal " << signal;
client.ChangeState(FairMQExampleClient::STOP);
client.ChangeState(FairMQExampleClient::END);
cout << "Shutdown complete. Bye!" << endl;
LOG(INFO) << "Shutdown complete.";
exit(1);
}
@@ -115,33 +114,31 @@ int main(int argc, char** argv)
client.SetProperty(FairMQExampleClient::Id, "client");
client.SetProperty(FairMQExampleClient::NumIoThreads, 1);
client.SetProperty(FairMQExampleClient::NumInputs, 0);
client.SetProperty(FairMQExampleClient::NumOutputs, 1);
client.ChangeState(FairMQExampleClient::INIT);
FairMQChannel requestChannel("req", "connect", "tcp://localhost:5005");
requestChannel.fSndBufSize = 10000;
requestChannel.fRcvBufSize = 10000;
requestChannel.fRateLogging = 1;
client.SetProperty(FairMQExampleClient::OutputSocketType, "req", 0);
client.SetProperty(FairMQExampleClient::OutputSndBufSize, 10000, 0);
client.SetProperty(FairMQExampleClient::OutputRcvBufSize, 10000, 0);
client.SetProperty(FairMQExampleClient::OutputMethod, "connect", 0);
client.SetProperty(FairMQExampleClient::OutputAddress, "tcp://localhost:5005", 0);
client.fChannels["data"].push_back(requestChannel);
client.SetProperty(FairMQExampleClient::Text, options.text);
client.ChangeState(FairMQExampleClient::INIT_DEVICE);
client.WaitForEndOfState(FairMQExampleClient::INIT_DEVICE);
client.ChangeState(FairMQExampleClient::INIT_TASK);
client.WaitForEndOfState(FairMQExampleClient::INIT_TASK);
client.ChangeState(FairMQExampleClient::SETOUTPUT);
client.ChangeState(FairMQExampleClient::SETINPUT);
client.ChangeState(FairMQExampleClient::BIND);
client.ChangeState(FairMQExampleClient::CONNECT);
client.ChangeState(FairMQExampleClient::RUN);
// wait until the running thread has finished processing.
boost::unique_lock<boost::mutex> lock(client.fRunningMutex);
while (!client.fRunningFinished)
{
client.fRunningCondition.wait(lock);
}
client.WaitForEndOfState(FairMQExampleClient::RUN);
client.ChangeState(FairMQExampleClient::STOP);
client.ChangeState(FairMQExampleClient::RESET_TASK);
client.WaitForEndOfState(FairMQExampleClient::RESET_TASK);
client.ChangeState(FairMQExampleClient::RESET_DEVICE);
client.WaitForEndOfState(FairMQExampleClient::RESET_DEVICE);
client.ChangeState(FairMQExampleClient::END);
return 0;