Update FairMQStateMachine & introduce FairMQChannels

Organize sockets as a map of vectors of FairMQChannels.

Update FairMQStateMachine by removing SETTINGINPUT, SETTINGOUTPUT,
BIND and CONNECT states and by adding INITIALIZING_TASK, RESETTING_TASK
and RESETTING_DEVICE states. Run states functions in their own thread.
This commit is contained in:
Alexey Rybalchenko
2015-04-29 13:25:42 +02:00
parent a2ebbbe450
commit 7fda980710
54 changed files with 1674 additions and 1573 deletions

View File

@@ -32,12 +32,11 @@ FairMQSink sink;
static void s_signal_handler(int signal)
{
cout << endl << "Caught signal " << signal << endl;
LOG(INFO) << "Caught signal " << signal;
sink.ChangeState(FairMQSink::STOP);
sink.ChangeState(FairMQSink::END);
cout << "Shutdown complete. Bye!" << endl;
LOG(INFO) << "Shutdown complete.";
exit(1);
}
@@ -55,7 +54,8 @@ typedef struct DeviceOptions
{
DeviceOptions() :
id(), ioThreads(0),
inputSocketType(), inputBufSize(0), inputMethod(), inputAddress() {}
inputSocketType(), inputBufSize(0), inputMethod(), inputAddress()
{}
string id;
int ioThreads;
@@ -76,7 +76,7 @@ inline bool parse_cmd_line(int _argc, char* _argv[], DeviceOptions* _options)
("id", bpo::value<string>()->required(), "Device ID")
("io-threads", bpo::value<int>()->default_value(1), "Number of I/O threads")
("input-socket-type", bpo::value<string>()->required(), "Input socket type: sub/pull")
("input-buff-size", bpo::value<int>()->required(), "Input buffer size in number of messages (ZeroMQ)/bytes(nanomsg)")
("input-buff-size", bpo::value<int>()->default_value(1000), "Input buffer size in number of messages (ZeroMQ)/bytes(nanomsg)")
("input-method", bpo::value<string>()->required(), "Input method: bind/connect")
("input-address", bpo::value<string>()->required(), "Input address, e.g.: \"tcp://*:5555\"")
("help", "Print help messages");
@@ -139,33 +139,33 @@ int main(int argc, char** argv)
sink.SetTransport(transportFactory);
FairMQChannel channel(options.inputSocketType, options.inputMethod, options.inputAddress);
channel.fSndBufSize = options.inputBufSize;
channel.fRcvBufSize = options.inputBufSize;
channel.fRateLogging = 1;
sink.fChannels["data-in"].push_back(channel);
sink.SetProperty(FairMQSink::Id, options.id);
sink.SetProperty(FairMQSink::NumIoThreads, options.ioThreads);
sink.SetProperty(FairMQSink::NumInputs, 1);
sink.SetProperty(FairMQSink::NumOutputs, 0);
sink.ChangeState(FairMQSink::INIT_DEVICE);
sink.WaitForEndOfState(FairMQSink::INIT_DEVICE);
sink.ChangeState(FairMQSink::INIT);
sink.ChangeState(FairMQSink::INIT_TASK);
sink.WaitForEndOfState(FairMQSink::INIT_TASK);
sink.SetProperty(FairMQSink::InputSocketType, options.inputSocketType);
sink.SetProperty(FairMQSink::InputRcvBufSize, options.inputBufSize);
sink.SetProperty(FairMQSink::InputMethod, options.inputMethod);
sink.SetProperty(FairMQSink::InputAddress, options.inputAddress);
sink.ChangeState(FairMQSink::SETOUTPUT);
sink.ChangeState(FairMQSink::SETINPUT);
sink.ChangeState(FairMQSink::BIND);
sink.ChangeState(FairMQSink::CONNECT);
sink.ChangeState(FairMQSink::RUN);
// wait until the running thread has finished processing.
boost::unique_lock<boost::mutex> lock(sink.fRunningMutex);
while (!sink.fRunningFinished)
{
sink.fRunningCondition.wait(lock);
}
sink.WaitForEndOfState(FairMQSink::RUN);
sink.ChangeState(FairMQSink::STOP);
sink.ChangeState(FairMQSink::RESET_TASK);
sink.WaitForEndOfState(FairMQSink::RESET_TASK);
sink.ChangeState(FairMQSink::RESET_DEVICE);
sink.WaitForEndOfState(FairMQSink::RESET_DEVICE);
sink.ChangeState(FairMQSink::END);
return 0;