Update FairMQStateMachine & introduce FairMQChannels

Organize sockets as a map of vectors of FairMQChannels.

Update FairMQStateMachine by removing SETTINGINPUT, SETTINGOUTPUT,
BIND and CONNECT states and by adding INITIALIZING_TASK, RESETTING_TASK
and RESETTING_DEVICE states. Run states functions in their own thread.
This commit is contained in:
Alexey Rybalchenko
2015-04-29 13:25:42 +02:00
parent a2ebbbe450
commit 7fda980710
54 changed files with 1674 additions and 1573 deletions

View File

@@ -25,17 +25,17 @@
class FairMQSocketZMQ : public FairMQSocket
{
public:
FairMQSocketZMQ(const std::string& type, int num, int numIoThreads);
FairMQSocketZMQ(const std::string& type, const std::string& name, int numIoThreads);
virtual std::string GetId();
virtual bool Bind(const std::string& address);
virtual void Connect(const std::string& address);
virtual int Send(FairMQMessage* msg, const std::string& flag="");
virtual int Send(FairMQMessage* msg, const int flags);
virtual int Receive(FairMQMessage* msg, const std::string& flag="");
virtual int Receive(FairMQMessage* msg, const int flags);
virtual int Send(FairMQMessage* msg, const std::string& flag = "");
virtual int Send(FairMQMessage* msg, const int flags = 0);
virtual int Receive(FairMQMessage* msg, const std::string& flag = "");
virtual int Receive(FairMQMessage* msg, const int flags = 0);
virtual void* GetSocket();
virtual int GetSocket(int nothing);