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Avoid disseminating every compile unit including Message.h with TransportNames and TransportTypes and the associated unordered_map helper methods (e.g. murmur_hash).
692 lines
26 KiB
C++
692 lines
26 KiB
C++
/********************************************************************************
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* Copyright (C) 2021-2023 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
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* *
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* This software is distributed under the terms of the *
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* GNU Lesser General Public Licence (LGPL) version 3, *
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* copied verbatim in the file "LICENSE" *
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********************************************************************************/
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#ifndef FAIR_MQ_DEVICE_H
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#define FAIR_MQ_DEVICE_H
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// FairMQ
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#include <fairmq/Channel.h>
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#include <fairmq/Error.h>
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#include <fairmq/Message.h>
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#include <fairmq/Parts.h>
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#include <fairmq/ProgOptions.h>
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#include <fairmq/StateMachine.h>
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#include <fairmq/StateQueue.h>
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#include <fairmq/Tools.h>
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#include <fairmq/TransportFactory.h>
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#include <fairmq/TransportEnum.h>
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#include <fairmq/UnmanagedRegion.h>
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// logger
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#include <fairlogger/Logger.h>
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// std
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#include <algorithm> // find
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#include <atomic>
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#include <chrono>
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#include <cstddef>
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#include <functional>
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#include <memory> // unique_ptr
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#include <mutex>
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#include <stdexcept>
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#include <string>
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#include <unordered_map>
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#include <utility> // pair
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#include <vector>
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namespace fair::mq {
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using ChannelMap = std::unordered_map<std::string, std::vector<Channel>>;
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struct OngoingTransition : std::runtime_error
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{
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using std::runtime_error::runtime_error;
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};
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using InputMsgCallback = std::function<bool(MessagePtr&, int)>;
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using InputMultipartCallback = std::function<bool(Parts&, int)>;
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class Device
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{
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friend class Channel;
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public:
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Device();
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Device(ProgOptions& config);
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Device(tools::Version version);
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Device(ProgOptions& config, tools::Version version);
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private:
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Device(ProgOptions* config, tools::Version version);
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public:
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Device(const Device&) = delete;
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Device(Device&&) = delete;
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Device& operator=(const Device&) = delete;
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Device& operator=(Device&&) = delete;
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virtual ~Device();
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/// Outputs the socket transfer rates
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virtual void LogSocketRates();
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template<typename Serializer, typename DataType, typename... Args>
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[[deprecated]] void Serialize(Message& msg, DataType&& data, Args&&... args) const
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{
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Serializer().Serialize(msg, std::forward<DataType>(data), std::forward<Args>(args)...);
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}
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template<typename Deserializer, typename DataType, typename... Args>
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[[deprecated]] void Deserialize(Message& msg, DataType&& data, Args&&... args) const
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{
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Deserializer().Deserialize(msg, std::forward<DataType>(data), std::forward<Args>(args)...);
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}
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/// Send `m` on `chan` at index `i`
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/// @param m reference to MessagePtr/Parts/vector<MessagePtr>
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/// @param chan channel name
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/// @param i channel index
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/// @return Number of queued bytes,
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/// TransferCode::timeout if timed out,
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/// TransferCode::error if there was an error,
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/// TransferCode::interrupted if interrupted (e.g. by requested state change)
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template<typename M>
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std::enable_if_t<is_transferrable<M>::value, int64_t>
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Send(M& m, const std::string& channel, const int index = 0)
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{
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return GetChannel(channel, index).Send(m);
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}
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/// Receive `m` on `chan` at index `i`
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/// @param m reference to MessagePtr/Parts/vector<MessagePtr>
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/// @param chan channel name
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/// @param i channel index
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/// @return Number of received bytes,
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/// TransferCode::timeout if timed out,
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/// TransferCode::error if there was an error,
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/// TransferCode::interrupted if interrupted (e.g. by requested state change)
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template<typename M>
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std::enable_if_t<is_transferrable<M>::value, int64_t>
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Receive(M& m, const std::string& channel, const int index = 0)
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{
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return GetChannel(channel, index).Receive(m);
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}
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/// Send `m` on `chan` at index `i`
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/// @param m reference to MessagePtr/Parts/vector<MessagePtr>
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/// @param chan channel name
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/// @param i channel index
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/// @param sndTimeoutMs send timeout in ms,
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/// -1 will wait forever (or until interrupt (e.g. via state change)),
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/// 0 will not wait (return immediately if cannot send)
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/// @return Number of queued bytes,
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/// TransferCode::timeout if timed out,
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/// TransferCode::error if there was an error,
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/// TransferCode::interrupted if interrupted (e.g. by requested state change)
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template<typename M>
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std::enable_if_t<is_transferrable<M>::value, int64_t>
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Send(M& m, const std::string& channel, const int index, int sndTimeoutMs)
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{
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return GetChannel(channel, index).Send(m, sndTimeoutMs);
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}
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/// Receive `m` on `chan` at index `i`
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/// @param m reference to MessagePtr/Parts/vector<MessagePtr>
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/// @param chan channel name
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/// @param i channel index
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/// @param rcvTimeoutMs receive timeout in ms,
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/// -1 will wait forever (or until interrupt (e.g. via state change),
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/// 0 will not wait (return immediately if cannot receive)
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/// @return Number of received bytes,
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/// TransferCode::timeout if timed out,
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/// TransferCode::error if there was an error,
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/// TransferCode::interrupted if interrupted (e.g. by requested state change)
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template<typename M>
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std::enable_if_t<is_transferrable<M>::value, int64_t>
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Receive(M& m, const std::string& channel, const int index, int rcvTimeoutMs)
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{
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return GetChannel(channel, index).Receive(m, rcvTimeoutMs);
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}
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/// @brief Getter for default transport factory
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auto Transport() const -> TransportFactory* { return fTransportFactory.get(); }
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// creates message with the default device transport
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template<typename... Args>
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MessagePtr NewMessage(Args&&... args)
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{
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return Transport()->CreateMessage(std::forward<Args>(args)...);
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}
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// creates message with the transport of the specified channel
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template<typename... Args>
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MessagePtr NewMessageFor(const std::string& channel, int index, Args&&... args)
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{
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return GetChannel(channel, index).NewMessage(std::forward<Args>(args)...);
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}
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// creates a message that will not be cleaned up after transfer, with the default device
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// transport
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template<typename T>
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MessagePtr NewStaticMessage(const T& data)
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{
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return Transport()->NewStaticMessage(data);
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}
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// creates a message that will not be cleaned up after transfer, with the transport of the
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// specified channel
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template<typename T>
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MessagePtr NewStaticMessageFor(const std::string& channel, int index, const T& data)
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{
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return GetChannel(channel, index).NewStaticMessage(data);
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}
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// creates a message with a copy of the provided data, with the default device transport
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template<typename T>
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MessagePtr NewSimpleMessage(const T& data)
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{
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return Transport()->NewSimpleMessage(data);
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}
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// creates a message with a copy of the provided data, with the transport of the specified
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// channel
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template<typename T>
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MessagePtr NewSimpleMessageFor(const std::string& channel, int index, const T& data)
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{
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return GetChannel(channel, index).NewSimpleMessage(data);
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}
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// creates unamanaged region with the default device transport
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template<typename... Args>
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UnmanagedRegionPtr NewUnmanagedRegion(Args&&... args)
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{
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return Transport()->CreateUnmanagedRegion(std::forward<Args>(args)...);
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}
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// creates unmanaged region with the transport of the specified channel
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template<typename... Args>
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UnmanagedRegionPtr NewUnmanagedRegionFor(const std::string& channel, int index, Args&&... args)
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{
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return GetChannel(channel, index).NewUnmanagedRegion(std::forward<Args>(args)...);
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}
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template<typename... Ts>
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PollerPtr NewPoller(const Ts&... inputs)
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{
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std::vector<std::string> chans{inputs...};
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// if more than one channel provided, check compatibility
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if (chans.size() > 1) {
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mq::Transport type = GetChannel(chans.at(0), 0).Transport()->GetType();
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for (unsigned int i = 1; i < chans.size(); ++i) {
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if (type != GetChannel(chans.at(i), 0).Transport()->GetType()) {
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LOG(error) << "poller failed: different transports within same poller are not "
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"yet supported. Going to ERROR state.";
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throw std::runtime_error("poller failed: different transports within same "
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"poller are not yet supported.");
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}
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}
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}
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return GetChannel(chans.at(0), 0).Transport()->CreatePoller(GetChannels(), chans);
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}
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PollerPtr NewPoller(const std::vector<Channel*>& channels)
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{
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// if more than one channel provided, check compatibility
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if (channels.size() > 1) {
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mq::Transport type = channels.at(0)->Transport()->GetType();
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for (unsigned int i = 1; i < channels.size(); ++i) {
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if (type != channels.at(i)->Transport()->GetType()) {
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LOG(error) << "poller failed: different transports within same poller are not "
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"yet supported. Going to ERROR state.";
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throw std::runtime_error("poller failed: different transports within same "
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"poller are not yet supported.");
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}
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}
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}
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return channels.at(0)->Transport()->CreatePoller(channels);
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}
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/// Adds a transport to the device if it doesn't exist
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/// @param transport Transport string ("zeromq"/"shmem")
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std::shared_ptr<TransportFactory> AddTransport(mq::Transport transport);
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/// Assigns config to the device
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void SetConfig(ProgOptions& config);
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/// Get pointer to the config
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ProgOptions* GetConfig() const { return fConfig; }
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// overload to easily bind member functions
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template<typename T>
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void OnData(const std::string& channelName,
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bool (T::*memberFunction)(MessagePtr& msg, int index))
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{
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fDataCallbacks = true;
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fMsgInputs.insert(
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std::make_pair(channelName, [this, memberFunction](MessagePtr& msg, int index) {
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return (static_cast<T*>(this)->*memberFunction)(msg, index);
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}));
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if (find(fInputChannelKeys.begin(), fInputChannelKeys.end(), channelName)
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== fInputChannelKeys.end()) {
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fInputChannelKeys.push_back(channelName);
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}
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}
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void OnData(const std::string& channelName, InputMsgCallback callback)
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{
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fDataCallbacks = true;
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fMsgInputs.insert(make_pair(channelName, callback));
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if (find(fInputChannelKeys.begin(), fInputChannelKeys.end(), channelName)
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== fInputChannelKeys.end()) {
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fInputChannelKeys.push_back(channelName);
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}
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}
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// overload to easily bind member functions
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template<typename T>
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void OnData(const std::string& channelName, bool (T::*memberFunction)(Parts& parts, int index))
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{
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fDataCallbacks = true;
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fMultipartInputs.insert(
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std::make_pair(channelName, [this, memberFunction](Parts& parts, int index) {
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return (static_cast<T*>(this)->*memberFunction)(parts, index);
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}));
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if (find(fInputChannelKeys.begin(), fInputChannelKeys.end(), channelName)
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== fInputChannelKeys.end()) {
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fInputChannelKeys.push_back(channelName);
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}
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}
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void OnData(const std::string& channelName, InputMultipartCallback callback)
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{
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fDataCallbacks = true;
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fMultipartInputs.insert(make_pair(channelName, callback));
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if (find(fInputChannelKeys.begin(), fInputChannelKeys.end(), channelName)
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== fInputChannelKeys.end()) {
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fInputChannelKeys.push_back(channelName);
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}
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}
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Channel& GetChannel(const std::string& channelName, const int index = 0)
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try {
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return GetChannels().at(channelName).at(index);
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} catch (const std::out_of_range& oor) {
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LOG(error) << "GetChannel(): '" << channelName << "[" << index << "]' does not exist.";
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throw;
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}
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size_t GetNumSubChannels(const std::string& channelName)
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try {
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return GetChannels().at(channelName).size();
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} catch (const std::out_of_range& oor) {
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LOG(error) << "GetNumSubChannels(): '" << channelName << "' does not exist.";
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throw;
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}
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/// @brief Get numbers of connected peers for the given channel
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/// @param name channel name
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/// @param index sub-channel
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unsigned long GetNumberOfConnectedPeers(const std::string& channelName, int index = 0)
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{
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return GetChannel(channelName, index).GetNumberOfConnectedPeers();
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}
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virtual void RegisterChannelEndpoints() {}
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bool RegisterChannelEndpoint(const std::string& channelName,
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uint16_t minNumSubChannels = 1,
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uint16_t maxNumSubChannels = 1)
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{
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bool ok = fChannelRegistry
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.insert(std::make_pair(channelName,
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std::make_pair(minNumSubChannels, maxNumSubChannels)))
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.second;
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if (!ok) {
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LOG(warn) << "Registering channel: name already registered: \"" << channelName << "\"";
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}
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return ok;
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}
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void PrintRegisteredChannels()
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{
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if (fChannelRegistry.empty()) {
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LOGV(info, verylow) << "no channels registered.";
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} else {
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for (const auto& c : fChannelRegistry) {
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LOGV(info, verylow) << c.first << ":" << c.second.first << ":" << c.second.second;
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}
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}
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}
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void SetId(const std::string& id) { fId = id; }
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std::string GetId() { return fId; }
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const tools::Version GetVersion() const { return fVersion; }
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void SetNumIoThreads(int numIoThreads) { fConfig->SetProperty("io-threads", numIoThreads); }
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int GetNumIoThreads() const
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{
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return fConfig->GetProperty<int>("io-threads", DefaultIOThreads);
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}
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void SetNetworkInterface(const std::string& networkInterface)
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{
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fConfig->SetProperty("network-interface", networkInterface);
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}
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std::string GetNetworkInterface() const
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{
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return fConfig->GetProperty<std::string>("network-interface", DefaultNetworkInterface);
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}
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void SetDefaultTransport(const std::string& name) { fConfig->SetProperty("transport", name); }
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std::string GetDefaultTransport() const
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{
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return fConfig->GetProperty<std::string>("transport", DefaultTransportName);
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}
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void SetInitTimeoutInS(int initTimeoutInS)
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{
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fConfig->SetProperty("init-timeout", initTimeoutInS);
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}
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int GetInitTimeoutInS() const
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{
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return fConfig->GetProperty<int>("init-timeout", DefaultInitTimeout);
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}
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/// Sets the default transport for the device
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/// @param transport Transport string ("zeromq"/"shmem")
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void SetTransport(const std::string& transport)
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{
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fConfig->SetProperty("transport", transport);
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}
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/// Gets the default transport name
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std::string GetTransportName() const
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{
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return fConfig->GetProperty<std::string>("transport", DefaultTransportName);
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}
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void SetRawCmdLineArgs(const std::vector<std::string>& args) { fRawCmdLineArgs = args; }
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std::vector<std::string> GetRawCmdLineArgs() const { return fRawCmdLineArgs; }
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void RunStateMachine() { fStateMachine.ProcessWork(); };
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/// Wait for the supplied amount of time or for interruption.
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/// If interrupted, returns false, otherwise true.
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/// @param duration wait duration
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template<typename Rep, typename Period>
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bool WaitFor(std::chrono::duration<Rep, Period> const& duration)
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{
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return !fStateMachine.WaitForPendingStateFor(
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std::chrono::duration_cast<std::chrono::milliseconds>(duration).count());
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}
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protected:
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std::shared_ptr<TransportFactory> fTransportFactory; ///< Default transport factory
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std::unordered_map<mq::Transport, std::shared_ptr<TransportFactory>>
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fTransports; ///< Container for transports
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public:
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[[deprecated("Use GetChannels() instead.")]]
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std::unordered_map<std::string, std::vector<Channel>> fChannels; ///< Device channels
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std::unordered_map<std::string, std::vector<Channel>>& GetChannels()
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{
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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return fChannels;
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#pragma GCC diagnostic pop
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}
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std::unordered_map<std::string, std::vector<Channel>> const& GetChannels() const
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{
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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return fChannels;
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#pragma GCC diagnostic pop
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}
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std::unique_ptr<ProgOptions> fInternalConfig; ///< Internal program options configuration
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ProgOptions* fConfig; ///< Pointer to config (internal or external)
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void AddChannel(const std::string& name, Channel&& channel)
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{
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fConfig->AddChannel(name, channel);
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}
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protected:
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std::string fId; ///< Device ID
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/// Additional user initialization (can be overloaded in child classes). Prefer to use
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/// InitTask().
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virtual void Init() {}
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virtual void Bind() {}
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virtual void Connect() {}
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/// Task initialization (can be overloaded in child classes)
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virtual void InitTask() {}
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/// Runs the device (to be overloaded in child classes)
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virtual void Run() {}
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/// Called in the RUNNING state once before executing the Run()/ConditionalRun() method
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virtual void PreRun() {}
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/// Called during RUNNING state repeatedly until it returns false or device state changes
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virtual bool ConditionalRun() { return false; }
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/// Called in the RUNNING state once after executing the Run()/ConditionalRun() method
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virtual void PostRun() {}
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/// Resets the user task (to be overloaded in child classes)
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virtual void ResetTask() {}
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/// Resets the device (can be overloaded in child classes)
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virtual void Reset() {}
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public:
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/// @brief Request a device state transition
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/// @param transition state transition
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/// @return whether the transition was successfully scheduled
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///
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/// The state transition may not happen immediately, but when the current state evaluates the
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/// pending transition event and terminates. In other words, the device states are scheduled
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/// cooperatively.
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[[nodiscard]] bool ChangeState(const Transition transition)
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{
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return fStateMachine.ChangeState(transition);
|
|
}
|
|
/// @brief Request a device state transition
|
|
/// @param transition state transition
|
|
/// @return whether the transition was successfully scheduled
|
|
///
|
|
/// The state transition may not happen immediately, but when the current state evaluates the
|
|
/// pending transition event and terminates. In other words, the device states are scheduled
|
|
/// cooperatively.
|
|
[[nodiscard]] bool ChangeState(const std::string& transition)
|
|
{
|
|
return fStateMachine.ChangeState(GetTransition(transition));
|
|
}
|
|
/// @brief Request a device state transition
|
|
/// @param transition state transition
|
|
/// @throws when the transition could not have been scheduled
|
|
///
|
|
/// Throwing version of Device::ChangeState().
|
|
void ChangeStateOrThrow(Transition transition)
|
|
{
|
|
if(!ChangeState(transition)) {
|
|
auto const err = MakeErrorCode(ErrorCode::DeviceChangeStateFailed);
|
|
throw std::system_error(err.value(),
|
|
err.category(),
|
|
tools::ToString("Invalid transition: ", transition));
|
|
}
|
|
}
|
|
/// @brief Request a device state transition
|
|
/// @param transition state transition
|
|
/// @throws when the transition could not have been scheduled
|
|
///
|
|
/// Throwing version of Device::ChangeState().
|
|
void ChangeStateOrThrow(std::string const& transition)
|
|
{
|
|
ChangeStateOrThrow(GetTransition(transition));
|
|
}
|
|
|
|
/// @brief waits for the next state (any) to occur
|
|
State WaitForNextState() { return fStateQueue.WaitForNext(); }
|
|
/// @brief waits for the specified state to occur
|
|
/// @param state state to wait for
|
|
void WaitForState(State state) { fStateQueue.WaitForState(state); }
|
|
/// @brief waits for the specified state to occur
|
|
/// @param state state to wait for
|
|
void WaitForState(const std::string& state) { WaitForState(GetState(state)); }
|
|
|
|
/// @brief Subscribe with a callback to state changes
|
|
/// @param key id to identify your subscription
|
|
/// @param callback callback (called with the new state as the parameter)
|
|
///
|
|
/// The callback is called at the beginning of a new state.
|
|
/// The callback is called from the thread the state is running in.
|
|
void SubscribeToStateChange(const std::string& key, std::function<void(const State)> callback)
|
|
{
|
|
fStateMachine.SubscribeToStateChange(key, callback);
|
|
}
|
|
/// @brief Unsubscribe from state changes
|
|
/// @param key id (that was used when subscribing)
|
|
void UnsubscribeFromStateChange(const std::string& key)
|
|
{
|
|
fStateMachine.UnsubscribeFromStateChange(key);
|
|
}
|
|
|
|
/// @brief Subscribe with a callback to incoming state transitions
|
|
/// @param key id to identify your subscription
|
|
/// @param callback callback (called with the incoming transition as the parameter)
|
|
/// The callback is called when new transition is initiated.
|
|
/// The callback is called from the thread that initiates the transition (via ChangeState).
|
|
void SubscribeToNewTransition(const std::string& key,
|
|
std::function<void(const Transition)> callback)
|
|
{
|
|
fStateMachine.SubscribeToNewTransition(key, callback);
|
|
}
|
|
/// @brief Unsubscribe from state transitions
|
|
/// @param key id (that was used when subscribing)
|
|
void UnsubscribeFromNewTransition(const std::string& key)
|
|
{
|
|
fStateMachine.UnsubscribeFromNewTransition(key);
|
|
}
|
|
|
|
/// @brief Returns true if a new state has been requested, signaling the current handler to
|
|
/// stop.
|
|
bool NewStatePending() const { return fStateMachine.NewStatePending(); }
|
|
|
|
/// @brief Returns the current state
|
|
State GetCurrentState() const { return fStateMachine.GetCurrentState(); }
|
|
/// @brief Returns the name of the current state as a string
|
|
std::string GetCurrentStateName() const { return fStateMachine.GetCurrentStateName(); }
|
|
|
|
/// @brief Returns name of the given state as a string
|
|
/// @param state state
|
|
[[deprecated("Use fair::mq::GetStateName from <fairmq/States.h> directly")]]
|
|
static std::string GetStateName(State state) { return fair::mq::GetStateName(state); }
|
|
/// @brief Returns name of the given transition as a string
|
|
/// @param transition transition
|
|
[[deprecated("Use fair::mq::GetTransitionName from <fairmq/States.h> directly")]]
|
|
static std::string GetTransitionName(Transition transition)
|
|
{
|
|
return fair::mq::GetTransitionName(transition);
|
|
}
|
|
|
|
static constexpr const char* DefaultId = "";
|
|
static constexpr int DefaultIOThreads = 1;
|
|
static constexpr const char* DefaultTransportName = "zeromq";
|
|
static constexpr mq::Transport DefaultTransportType = mq::Transport::ZMQ;
|
|
static constexpr const char* DefaultNetworkInterface = "default";
|
|
static constexpr int DefaultInitTimeout = 120;
|
|
static constexpr float DefaultRate = 0.;
|
|
static constexpr const char* DefaultSession = "default";
|
|
|
|
private:
|
|
mq::Transport fDefaultTransportType; ///< Default transport for the device
|
|
StateMachine fStateMachine;
|
|
|
|
/// Handles the initialization
|
|
void InitWrapper();
|
|
/// Initializes binding channels
|
|
void BindWrapper();
|
|
/// Initializes connecting channels
|
|
void ConnectWrapper();
|
|
/// Handles the InitTask() method
|
|
void InitTaskWrapper();
|
|
/// Handles the Run() method
|
|
void RunWrapper();
|
|
/// Handles the ResetTask() method
|
|
void ResetTaskWrapper();
|
|
/// Handles the Reset() method
|
|
void ResetWrapper();
|
|
|
|
/// Notifies transports to cease any blocking activity
|
|
void InterruptTransports();
|
|
|
|
/// Notifies transports to resume any blocking activity
|
|
void ResumeTransports();
|
|
|
|
/// Shuts down the transports and the device
|
|
void Exit() {}
|
|
|
|
/// Attach (bind/connect) channels in the list
|
|
void AttachChannels(std::vector<Channel*>& chans);
|
|
bool AttachChannel(Channel& ch);
|
|
|
|
void HandleSingleChannelInput();
|
|
void HandleMultipleChannelInput();
|
|
void HandleMultipleTransportInput();
|
|
void PollForTransport(const TransportFactory* factory,
|
|
const std::vector<std::string>& channelKeys);
|
|
|
|
bool HandleMsgInput(const std::string& chName, const InputMsgCallback& callback, int i);
|
|
bool HandleMultipartInput(const std::string& chName,
|
|
const InputMultipartCallback& callback,
|
|
int i);
|
|
|
|
std::vector<Channel*> fUninitializedBindingChannels;
|
|
std::vector<Channel*> fUninitializedConnectingChannels;
|
|
|
|
bool fDataCallbacks;
|
|
std::unordered_map<std::string, InputMsgCallback> fMsgInputs;
|
|
std::unordered_map<std::string, InputMultipartCallback> fMultipartInputs;
|
|
std::unordered_map<mq::Transport, std::vector<std::string>> fMultitransportInputs;
|
|
std::unordered_map<std::string, std::pair<uint16_t, uint16_t>> fChannelRegistry;
|
|
std::vector<std::string> fInputChannelKeys;
|
|
std::mutex fMultitransportMutex;
|
|
std::atomic<bool> fMultitransportProceed;
|
|
|
|
const tools::Version fVersion;
|
|
float fRate; ///< Rate limiting for ConditionalRun
|
|
int fInitializationTimeoutInS;
|
|
std::vector<std::string> fRawCmdLineArgs;
|
|
|
|
StateQueue fStateQueue;
|
|
|
|
std::mutex fTransportMtx; ///< guards access to transports container
|
|
};
|
|
|
|
} // namespace fair::mq
|
|
|
|
using FairMQChannelMap [[deprecated("Use fair::mq::ChannelMap")]] = fair::mq::ChannelMap;
|
|
using InputMsgCallback [[deprecated("Use fair::mq::InputMsgCallback")]] = fair::mq::InputMsgCallback;
|
|
using InputMultipartCallback [[deprecated("Use fair::mq::InputMultipartCallback")]] = fair::mq::InputMultipartCallback;
|
|
using FairMQDevice [[deprecated("Use fair::mq::Device")]] = fair::mq::Device;
|
|
|
|
#endif /* FAIR_MQ_DEVICE_H */
|