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Make sure the main thread waits for the child thread with the Run() method. * Add this at the end of your Run() method for each device: ``` boost::lock_guard<boost::mutex> lock(fRunningMutex); fRunningFinished = true; fRunningCondition.notify_one(); ``` * Then you must replace the `char ch; cin.get(ch);` in your main() function with: ``` boost::unique_lock<boost::mutex> lock(processor.fRunningMutex); while (!processor.fRunningFinished) { processor.fRunningCondition.wait(lock); } ```
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
/********************************************************************************
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* Copyright (C) 2014 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
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* *
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* This software is distributed under the terms of the *
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* GNU Lesser General Public Licence version 3 (LGPL) version 3, *
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* copied verbatim in the file "LICENSE" *
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********************************************************************************/
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/**
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* FairMQStateMachine.cxx
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*
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* @since 2012-10-25
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* @author D. Klein, A. Rybalchenko
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*/
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#include "FairMQStateMachine.h"
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#include "FairMQLogger.h"
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FairMQStateMachine::FairMQStateMachine()
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: fRunningFinished(false)
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{
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start();
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}
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FairMQStateMachine::~FairMQStateMachine()
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{
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stop();
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}
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void FairMQStateMachine::ChangeState(int event)
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{
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try
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{
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switch (event)
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{
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case INIT:
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process_event(FairMQFSM::INIT());
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return;
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case SETOUTPUT:
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process_event(FairMQFSM::SETOUTPUT());
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return;
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case SETINPUT:
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process_event(FairMQFSM::SETINPUT());
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return;
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case RUN:
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process_event(FairMQFSM::RUN());
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return;
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case PAUSE:
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process_event(FairMQFSM::PAUSE());
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return;
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case STOP:
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process_event(FairMQFSM::STOP());
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return;
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case END:
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process_event(FairMQFSM::END());
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return;
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}
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}
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catch (boost::bad_function_call& e)
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{
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LOG(ERROR) << e.what();
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}
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}
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