FairMQ/fairmq/PluginServices.h
2017-07-04 07:05:11 +02:00

210 lines
7.7 KiB
C++

/********************************************************************************
* Copyright (C) 2017 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
* *
* This software is distributed under the terms of the *
* GNU Lesser General Public Licence (LGPL) version 3, *
* copied verbatim in the file "LICENSE" *
********************************************************************************/
#ifndef FAIR_MQ_PLUGINSERVICES_H
#define FAIR_MQ_PLUGINSERVICES_H
#include <FairMQDevice.h>
#include <options/FairMQProgOptions.h>
#include <atomic>
#include <functional>
#include <string>
#include <unordered_map>
namespace fair
{
namespace mq
{
/**
* @class PluginServices PluginServices.h <fairmq/PluginServices.h>
* @brief Facilitates communication between devices and plugins
*
* - Configuration interface
* - Control interface
*/
class PluginServices
{
public:
/// See https://github.com/FairRootGroup/FairRoot/blob/dev/fairmq/docs/Device.md#13-state-machine
enum class DeviceState
{
Ok,
Error,
Idle,
InitializingDevice,
DeviceReady,
InitializingTask,
Ready,
Running,
Paused,
ResettingTask,
ResettingDevice,
Exiting
};
enum class DeviceStateTransition // transition event between DeviceStates
{
InitDevice,
InitTask,
Run,
Pause,
Stop,
ResetTask,
ResetDevice,
End,
ErrorFound
};
PluginServices() = delete;
PluginServices(FairMQProgOptions& config, FairMQDevice& device)
: fDevice{device}
, fConfig{config}
, fConfigEnabled{false}
, fkDeviceStateStrMap{
{"Ok", DeviceState::Ok},
{"Error", DeviceState::Error},
{"Idle", DeviceState::Idle},
{"InitializingDevice", DeviceState::InitializingDevice},
{"DeviceReady", DeviceState::DeviceReady},
{"InitializingTask", DeviceState::InitializingTask},
{"Ready", DeviceState::Ready},
{"Running", DeviceState::Running},
{"Paused", DeviceState::Paused},
{"ResettingTask", DeviceState::ResettingTask},
{"ResettingDevice", DeviceState::ResettingDevice},
{"Exiting", DeviceState::Exiting}
}
, fkStrDeviceStateMap{
{DeviceState::Ok, "Ok"},
{DeviceState::Error, "Error"},
{DeviceState::Idle, "Idle"},
{DeviceState::InitializingDevice, "InitializingDevice"},
{DeviceState::DeviceReady, "DeviceReady"},
{DeviceState::InitializingTask, "InitializingTask"},
{DeviceState::Ready, "Ready"},
{DeviceState::Running, "Running"},
{DeviceState::Paused, "Paused"},
{DeviceState::ResettingTask, "ResettingTask"},
{DeviceState::ResettingDevice, "ResettingDevice"},
{DeviceState::Exiting, "Exiting"}
}
, fkDeviceStateMap{
{FairMQDevice::OK, DeviceState::Ok},
{FairMQDevice::ERROR, DeviceState::Error},
{FairMQDevice::IDLE, DeviceState::Idle},
{FairMQDevice::INITIALIZING_DEVICE, DeviceState::InitializingDevice},
{FairMQDevice::DEVICE_READY, DeviceState::DeviceReady},
{FairMQDevice::INITIALIZING_TASK, DeviceState::InitializingTask},
{FairMQDevice::READY, DeviceState::Ready},
{FairMQDevice::RUNNING, DeviceState::Running},
{FairMQDevice::PAUSED, DeviceState::Paused},
{FairMQDevice::RESETTING_TASK, DeviceState::ResettingTask},
{FairMQDevice::RESETTING_DEVICE, DeviceState::ResettingDevice},
{FairMQDevice::EXITING, DeviceState::Exiting}
}
, fkDeviceStateTransitionMap{
{DeviceStateTransition::InitDevice, FairMQDevice::INIT_DEVICE},
{DeviceStateTransition::InitTask, FairMQDevice::INIT_TASK},
{DeviceStateTransition::Run, FairMQDevice::RUN},
{DeviceStateTransition::Pause, FairMQDevice::PAUSE},
{DeviceStateTransition::Stop, FairMQDevice::STOP},
{DeviceStateTransition::ResetTask, FairMQDevice::RESET_TASK},
{DeviceStateTransition::ResetDevice, FairMQDevice::RESET_DEVICE},
{DeviceStateTransition::End, FairMQDevice::END},
{DeviceStateTransition::ErrorFound, FairMQDevice::ERROR_FOUND}
}
{
}
// Control
/// @brief Convert string to DeviceState
/// @param state to convert
/// @return DeviceState enum entry
/// @throw std::out_of_range if a string cannot be resolved to a DeviceState
auto ToDeviceState(const std::string& state) const -> DeviceState
{
return fkDeviceStateStrMap.at(state);
}
/// @brief Convert DeviceState to string
/// @param string to convert
/// @return string representation of DeviceState enum entry
auto ToStr(DeviceState state) const -> std::string
{
return fkStrDeviceStateMap.at(state);
}
/// @return current device state
auto GetCurrentDeviceState() const -> DeviceState
{
return fkDeviceStateMap.at(static_cast<FairMQDevice::State>(fDevice.GetCurrentState()));
}
/// @brief Trigger a device state transition
/// @param next state transition
///
/// The state transition may not happen immediately, but when the current state evaluates the
/// pending transition event and terminates. In other words, the device states are scheduled cooperatively.
auto ChangeDeviceState(const DeviceStateTransition next) -> void
{
fDevice.ChangeState(fkDeviceStateTransitionMap.at(next));
}
/// @brief Subscribe with a callback to device state changes
/// @param InputMsgCallback
///
/// The callback will be called at the beginning of a new state. The callback is called from the thread
/// the state is running in.
auto SubscribeToDeviceStateChange(const std::string& key, std::function<void(DeviceState /*newState*/)> callback) -> void
{
fDevice.OnStateChange(key, [&,callback](FairMQDevice::State newState){
callback(fkDeviceStateMap.at(newState));
});
}
auto UnsubscribeFromDeviceStateChange(const std::string& key) -> void
{
fDevice.UnsubscribeFromStateChange(key);
}
//// Configuration
//// Writing only works during Initializing_device state
//template<typename T>
//auto SetProperty(const std::string& key, T val) -> void;
//template<typename T>
//auto GetProperty(const std::string& key) const -> T;
//auto GetPropertyAsString(const std::string& key) const -> std::string;
//template<typename T>
//auto SubscribeToPropertyChange(
//const std::string& key,
//std::function<void(const std::string& [>key*/, const T /*newValue<])> callback
//) const -> void;
//auto UnsubscribeFromPropertyChange(const std::string& key) -> void;
private:
FairMQProgOptions& fConfig;
FairMQDevice& fDevice;
std::atomic<bool> fConfigEnabled;
const std::unordered_map<std::string, DeviceState> fkDeviceStateStrMap;
const std::unordered_map<DeviceState, std::string> fkStrDeviceStateMap;
const std::unordered_map<FairMQDevice::State, DeviceState> fkDeviceStateMap;
const std::unordered_map<DeviceStateTransition, FairMQDevice::Event> fkDeviceStateTransitionMap;
}; /* class PluginServices */
} /* namespace mq */
} /* namespace fair */
#endif /* FAIR_MQ_PLUGINSERVICES_H */