FairMQ/fairmq/run/runSplitter.cxx
Alexey Rybalchenko bd79420f93 Condition check before ending the main thread.
Make sure the main thread waits for the child thread with the Run() method.

* Add this at the end of your Run() method for each device:
```
boost::lock_guard<boost::mutex> lock(fRunningMutex);
fRunningFinished = true;
fRunningCondition.notify_one();
```
* Then you must replace the `char ch; cin.get(ch);` in your main() function with:
```
boost::unique_lock<boost::mutex> lock(processor.fRunningMutex);
while (!processor.fRunningFinished)
{
    processor.fRunningCondition.wait(lock);
}
```
2014-09-01 15:26:37 +02:00

139 lines
4.0 KiB
C++

/********************************************************************************
* Copyright (C) 2014 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
* *
* This software is distributed under the terms of the *
* GNU Lesser General Public Licence version 3 (LGPL) version 3, *
* copied verbatim in the file "LICENSE" *
********************************************************************************/
/**
* runSplitter.cxx
*
* @since 2012-12-06
* @author D. Klein, A. Rybalchenko
*/
#include <iostream>
#include <csignal>
#include "FairMQLogger.h"
#include "FairMQSplitter.h"
#ifdef NANOMSG
#include "FairMQTransportFactoryNN.h"
#else
#include "FairMQTransportFactoryZMQ.h"
#endif
using std::cout;
using std::cin;
using std::endl;
using std::stringstream;
FairMQSplitter splitter;
static void s_signal_handler(int signal)
{
cout << endl << "Caught signal " << signal << endl;
splitter.ChangeState(FairMQSplitter::STOP);
splitter.ChangeState(FairMQSplitter::END);
cout << "Shutdown complete. Bye!" << endl;
exit(1);
}
static void s_catch_signals(void)
{
struct sigaction action;
action.sa_handler = s_signal_handler;
action.sa_flags = 0;
sigemptyset(&action.sa_mask);
sigaction(SIGINT, &action, NULL);
sigaction(SIGTERM, &action, NULL);
}
int main(int argc, char** argv)
{
if (argc < 16 || (argc - 8) % 4 != 0)
{
cout << "Usage: splitter \tID numIoTreads numOutputs\n"
<< "\t\tinputSocketType inputRcvBufSize inputMethod inputAddress\n"
<< "\t\toutputSocketType outputSndBufSize outputMethod outputAddress\n"
<< "\t\toutputSocketType outputSndBufSize outputMethod outputAddress\n"
<< "\t\t..." << argc << " arguments provided" << endl;
return 1;
}
s_catch_signals();
LOG(INFO) << "PID: " << getpid();
#ifdef NANOMSG
FairMQTransportFactory* transportFactory = new FairMQTransportFactoryNN();
#else
FairMQTransportFactory* transportFactory = new FairMQTransportFactoryZMQ();
#endif
splitter.SetTransport(transportFactory);
int i = 1;
splitter.SetProperty(FairMQSplitter::Id, argv[i]);
++i;
int numIoThreads;
stringstream(argv[i]) >> numIoThreads;
splitter.SetProperty(FairMQSplitter::NumIoThreads, numIoThreads);
++i;
splitter.SetProperty(FairMQSplitter::NumInputs, 1);
int numOutputs;
stringstream(argv[i]) >> numOutputs;
splitter.SetProperty(FairMQSplitter::NumOutputs, numOutputs);
++i;
splitter.ChangeState(FairMQSplitter::INIT);
splitter.SetProperty(FairMQSplitter::InputSocketType, argv[i], 0);
++i;
int inputRcvBufSize;
stringstream(argv[i]) >> inputRcvBufSize;
splitter.SetProperty(FairMQSplitter::InputRcvBufSize, inputRcvBufSize, 0);
++i;
splitter.SetProperty(FairMQSplitter::InputMethod, argv[i], 0);
++i;
splitter.SetProperty(FairMQSplitter::InputAddress, argv[i], 0);
++i;
int outputSndBufSize;
for (int iOutput = 0; iOutput < numOutputs; iOutput++)
{
splitter.SetProperty(FairMQSplitter::OutputSocketType, argv[i], iOutput);
++i;
stringstream(argv[i]) >> outputSndBufSize;
splitter.SetProperty(FairMQSplitter::OutputSndBufSize, outputSndBufSize, iOutput);
++i;
splitter.SetProperty(FairMQSplitter::OutputMethod, argv[i], iOutput);
++i;
splitter.SetProperty(FairMQSplitter::OutputAddress, argv[i], iOutput);
++i;
}
splitter.ChangeState(FairMQSplitter::SETOUTPUT);
splitter.ChangeState(FairMQSplitter::SETINPUT);
splitter.ChangeState(FairMQSplitter::RUN);
// wait until the running thread has finished processing.
boost::unique_lock<boost::mutex> lock(splitter.fRunningMutex);
while (!splitter.fRunningFinished)
{
splitter.fRunningCondition.wait(lock);
}
splitter.ChangeState(FairMQSplitter::STOP);
splitter.ChangeState(FairMQSplitter::END);
return 0;
}