FairMQ/fairmq/FairMQStateMachine.h
Alexey Rybalchenko 0cef5692b1 Use boost::program_options for managing command line options of the executables.
Existing scripts in example/Tutorial3/macro have been updated to use the new format.
Your own executables are not affected, but your scripts which use FairMQ executables have to be updated to the new format.
Use the `--help` option with any FairMQ executable to find out the available options.
2014-11-04 11:50:57 +01:00

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7.5 KiB
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/********************************************************************************
* Copyright (C) 2014 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
* *
* This software is distributed under the terms of the *
* GNU Lesser General Public Licence version 3 (LGPL) version 3, *
* copied verbatim in the file "LICENSE" *
********************************************************************************/
/**
* FairMQStateMachine.h
*
* @since 2012-10-25
* @author D. Klein, A. Rybalchenko
*/
#ifndef FAIRMQSTATEMACHINE_H_
#define FAIRMQSTATEMACHINE_H_
#include <boost/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/bind.hpp>
#include <boost/function.hpp>
#include <boost/msm/back/state_machine.hpp>
#include <boost/msm/front/state_machine_def.hpp>
#include <boost/msm/front/functor_row.hpp>
#include <boost/msm/front/euml/common.hpp>
#include <boost/msm/front/euml/operator.hpp>
#include "FairMQLogger.h"
namespace msm = boost::msm;
namespace mpl = boost::mpl;
namespace msmf = boost::msm::front;
namespace FairMQFSM
{
// defining events for the boost MSM state machine
struct INIT {};
struct SETOUTPUT {};
struct SETINPUT {};
struct PAUSE {};
struct RUN {};
struct STOP {};
struct END {};
// defining the boost MSM state machine
struct FairMQFSM_ : public msm::front::state_machine_def<FairMQFSM_>
{
template <class Event, class FSM>
void on_entry(Event const&, FSM&)
{
LOG(STATE) << "Entering FairMQ state machine";
fState = IDLE;
}
template <class Event, class FSM>
void on_exit(Event const&, FSM&)
{
LOG(STATE) << "Exiting FairMQ state machine";
}
// The list of FSM states
struct IDLE_FSM : public msm::front::state<> {};
struct INITIALIZING_FSM : public msm::front::state<> {};
struct SETTINGOUTPUT_FSM : public msm::front::state<> {};
struct SETTINGINPUT_FSM : public msm::front::state<> {};
struct WAITING_FSM : public msm::front::state<> {};
struct RUNNING_FSM : public msm::front::state<> {};
// Define initial state
typedef IDLE_FSM initial_state;
// Actions
struct TestFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM&, SourceState&, TargetState&)
{
// LOG(STATE) << "Transition from " << typeid(SourceState).name() << " to " << typeid(TargetState).name() << " with event:" << typeid(EVT).name();
}
};
struct InitFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fState = INITIALIZING;
fsm.Init();
}
};
struct SetOutputFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fState = SETTINGOUTPUT;
fsm.InitOutput();
}
};
struct SetInputFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fState = SETTINGINPUT;
fsm.InitInput();
}
};
struct RunFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fState = RUNNING;
fsm.running_state = boost::thread(boost::bind(&FairMQFSM_::Run, &fsm));
}
};
struct StopFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fState = IDLE;
fsm.Terminate();
fsm.running_state.join();
}
};
struct PauseFct
{
template <class EVT, class FSM, class SourceState, class TargetState>
void operator()(EVT const&, FSM& fsm, SourceState&, TargetState&)
{
fsm.fState = WAITING;
fsm.running_state.join();
fsm.Pause();
}
};
// actions to be overwritten by derived classes
virtual void Init() {}
virtual void Run() {}
virtual void Pause() {}
virtual void Shutdown() {}
virtual void InitOutput() {}
virtual void InitInput() {}
virtual void Terminate() {} // Termination method called during StopFct action.
// Transition table for FairMQFMS
struct transition_table : mpl::vector<
// Start Event Next Action Guard
// +------------------+----------+------------------+-------------+---------+
msmf::Row<IDLE_FSM, INIT, INITIALIZING_FSM, InitFct, msmf::none>,
msmf::Row<IDLE_FSM, END, msmf::none, TestFct, msmf::none>, // this is an invalid transition...
msmf::Row<INITIALIZING_FSM, SETOUTPUT, SETTINGOUTPUT_FSM, SetOutputFct, msmf::none>,
msmf::Row<SETTINGOUTPUT_FSM, SETINPUT, SETTINGINPUT_FSM, SetInputFct, msmf::none>,
msmf::Row<SETTINGINPUT_FSM, PAUSE, WAITING_FSM, PauseFct, msmf::none>,
msmf::Row<SETTINGINPUT_FSM, RUN, RUNNING_FSM, RunFct, msmf::none>,
msmf::Row<WAITING_FSM, RUN, RUNNING_FSM, RunFct, msmf::none>,
msmf::Row<WAITING_FSM, STOP, IDLE_FSM, StopFct, msmf::none>,
msmf::Row<RUNNING_FSM, PAUSE, WAITING_FSM, PauseFct, msmf::none>,
msmf::Row<RUNNING_FSM, STOP, IDLE_FSM, StopFct, msmf::none> >
{
};
// Replaces the default no-transition response.
template <class FSM, class Event>
void no_transition(Event const& e, FSM&, int state)
{
LOG(STATE) << "no transition from state " << state << " on event " << typeid(e).name() << std::endl;
}
// this is to run certain functions (e.g. Run()) as separate task
boost::thread running_state;
// backward compatibility to FairMQStateMachine
enum State
{
IDLE,
INITIALIZING,
SETTINGOUTPUT,
SETTINGINPUT,
WAITING,
RUNNING
};
State fState;
};
typedef msm::back::state_machine<FairMQFSM_> FairMQFSM;
}
class FairMQStateMachine : public FairMQFSM::FairMQFSM
{
public:
enum Event
{
INIT,
SETOUTPUT,
SETINPUT,
PAUSE,
RUN,
STOP,
END
};
FairMQStateMachine();
virtual ~FairMQStateMachine();
void ChangeState(int event);
// condition variable to notify parent thread about end of running state.
boost::condition_variable fRunningCondition;
boost::mutex fRunningMutex;
bool fRunningFinished;
};
#endif /* FAIRMQSTATEMACHINE_H_ */