FairMQ/fairmq/FairMQChannel.h
Alexey Rybalchenko b166cedb63 Convert factory methods to return smart ptrs
- Convert factory methods to return smart ptrs.
 - Refactor state machine to use same thread for user states.
 - Remove unused includes and dependencies, use std.
2016-11-18 14:19:16 +01:00

288 lines
12 KiB
C++

/********************************************************************************
* Copyright (C) 2014 GSI Helmholtzzentrum fuer Schwerionenforschung GmbH *
* *
* This software is distributed under the terms of the *
* GNU Lesser General Public Licence version 3 (LGPL) version 3, *
* copied verbatim in the file "LICENSE" *
********************************************************************************/
/**
* FairMQChannel.h
*
* @since 2015-06-02
* @author A. Rybalchenko
*/
#ifndef FAIRMQCHANNEL_H_
#define FAIRMQCHANNEL_H_
#include <string>
#include <memory> // unique_ptr
#include <atomic>
#include <mutex>
#include "FairMQTransportFactory.h"
#include "FairMQSocket.h"
#include "FairMQPoller.h"
class FairMQPoller;
class FairMQTransportFactory;
class FairMQChannel
{
friend class FairMQDevice;
public:
/// Default constructor
FairMQChannel();
/// Constructor
/// @param type Socket type (push/pull/pub/sub/spub/xsub/pair/req/rep/dealer/router/)
/// @param method Socket method (bind/connect)
/// @param address Network address to bind/connect to (e.g. "tcp://127.0.0.1:5555" or "ipc://abc")
FairMQChannel(const std::string& type, const std::string& method, const std::string& address);
/// Copy Constructor
FairMQChannel(const FairMQChannel&);
/// Assignment operator
FairMQChannel& operator=(const FairMQChannel&);
/// Default destructor
virtual ~FairMQChannel();
/// Get channel name
/// @return Returns full channel name (e.g. "data[0]")
std::string GetChannelName() const;
/// Get channel prefix
/// @return Returns channel prefix (e.g. "data")
std::string GetChannelPrefix() const;
/// Get socket type
/// @return Returns socket type (push/pull/pub/sub/spub/xsub/pair/req/rep/dealer/router/)
std::string GetType() const;
/// Get socket method
/// @return Returns socket method (bind/connect)
std::string GetMethod() const;
/// Get socket address (e.g. "tcp://127.0.0.1:5555" or "ipc://abc")
/// @return Returns socket type (e.g. "tcp://127.0.0.1:5555" or "ipc://abc")
std::string GetAddress() const;
/// Get socket send buffer size (in number of messages)
/// @return Returns socket send buffer size (in number of messages)
int GetSndBufSize() const;
/// Get socket receive buffer size (in number of messages)
/// @return Returns socket receive buffer size (in number of messages)
int GetRcvBufSize() const;
/// Get socket kernel transmit send buffer size (in bytes)
/// @return Returns socket kernel transmit send buffer size (in bytes)
int GetSndKernelSize() const;
/// Get socket kernel transmit receive buffer size (in bytes)
/// @return Returns socket kernel transmit receive buffer size (in bytes)
int GetRcvKernelSize() const;
/// Get socket rate logging interval (in seconds)
/// @return Returns socket rate logging interval (in seconds)
int GetRateLogging() const;
/// Set socket type
/// @param type Socket type (push/pull/pub/sub/spub/xsub/pair/req/rep/dealer/router/)
void UpdateType(const std::string& type);
/// Set socket method
/// @param method Socket method (bind/connect)
void UpdateMethod(const std::string& method);
/// Set socket address
/// @param address Socket address (e.g. "tcp://127.0.0.1:5555" or "ipc://abc")
void UpdateAddress(const std::string& address);
/// Set socket send buffer size
/// @param sndBufSize Socket send buffer size (in number of messages)
void UpdateSndBufSize(const int sndBufSize);
/// Set socket receive buffer size
/// @param rcvBufSize Socket receive buffer size (in number of messages)
void UpdateRcvBufSize(const int rcvBufSize);
/// Set socket kernel transmit send buffer size (in bytes)
/// @param sndKernelSize Socket send buffer size (in bytes)
void UpdateSndKernelSize(const int sndKernelSize);
/// Set socket kernel transmit receive buffer size (in bytes)
/// @param rcvKernelSize Socket receive buffer size (in bytes)
void UpdateRcvKernelSize(const int rcvKernelSize);
/// Set socket rate logging interval (in seconds)
/// @param rateLogging Socket rate logging interval (in seconds)
void UpdateRateLogging(const int rateLogging);
/// Checks if the configured channel settings are valid (checks the validity parameter, without running full validation (as oposed to ValidateChannel()))
/// @return true if channel settings are valid, false otherwise.
bool IsValid() const;
/// Validates channel configuration
/// @return true if channel settings are valid, false otherwise.
bool ValidateChannel();
/// Resets the channel (requires validation to be used again).
void ResetChannel();
std::unique_ptr<FairMQSocket> fSocket;
/// Sends a message to the socket queue.
/// @details Send method attempts to send a message by
/// putting it in the output queue. If the queue is full or queueing is not possible
/// for some other reason (e.g. no peers connected for a binding socket), the method blocks.
///
/// @param msg Constant reference of unique_ptr to a FairMQMessage
/// @return Number of bytes that have been queued. -2 If queueing was not possible or timed out.
/// In case of errors, returns -1.
int Send(const std::unique_ptr<FairMQMessage>& msg, int sndTimeoutInMs = -1) const;
/// Sends a message in non-blocking mode.
/// @details SendAsync method attempts to send a message without blocking by
/// putting it in the queue.
///
/// @param msg Constant reference of unique_ptr to a FairMQMessage
/// @return Number of bytes that have been queued. If queueing failed due to
/// full queue or no connected peers (when binding), returns -2.
/// In case of errors, returns -1.
inline int SendAsync(const std::unique_ptr<FairMQMessage>& msg) const
{
return fSocket->Send(msg.get(), fNoBlockFlag);
}
/// Queues the current message as a part of a multi-part message
/// @details SendPart method queues the provided message as a part of a multi-part message.
/// The actual transfer over the network is initiated once final part has been queued with the Send() or SendAsync() methods.
///
/// @param msg Constant reference of unique_ptr to a FairMQMessage
/// @return Number of bytes that have been queued. -2 If queueing was not possible.
/// In case of errors, returns -1.
inline int SendPart(const std::unique_ptr<FairMQMessage>& msg) const
{
return fSocket->Send(msg.get(), fSndMoreFlag);
}
/// Queues the current message as a part of a multi-part message without blocking
/// @details SendPart method queues the provided message as a part of a multi-part message without blocking.
/// The actual transfer over the network is initiated once final part has been queued with the Send() or SendAsync() methods.
///
/// @param msg Constant reference of unique_ptr to a FairMQMessage
/// @return Number of bytes that have been queued. -2 If queueing was not possible.
/// In case of errors, returns -1.
inline int SendPartAsync(const std::unique_ptr<FairMQMessage>& msg) const
{
return fSocket->Send(msg.get(), fSndMoreFlag|fNoBlockFlag);
}
/// Send a vector of messages
///
/// @param msgVec message vector reference
/// @return Number of bytes that have been queued. -2 If queueing was not possible or timed out.
/// In case of errors, returns -1.
int64_t Send(const std::vector<std::unique_ptr<FairMQMessage>>& msgVec, int sndTimeoutInMs = -1) const;
/// Sends a vector of message in non-blocking mode.
/// @details SendAsync method attempts to send a vector of messages without blocking by
/// putting it them the queue.
///
/// @param msgVec message vector reference
/// @return Number of bytes that have been queued. If queueing failed due to
/// full queue or no connected peers (when binding), returns -2. In case of errors, returns -1.
inline int64_t SendAsync(const std::vector<std::unique_ptr<FairMQMessage>>& msgVec) const
{
return fSocket->Send(msgVec, fNoBlockFlag);
}
/// Receives a message from the socket queue.
/// @details Receive method attempts to receive a message from the input queue.
/// If the queue is empty the method blocks.
///
/// @param msg Constant reference of unique_ptr to a FairMQMessage
/// @return Number of bytes that have been received. -2 If reading from the queue was not possible or timed out.
/// In case of errors, returns -1.
int Receive(const std::unique_ptr<FairMQMessage>& msg, int rcvTimeoutInMs = -1) const;
/// Receives a message in non-blocking mode.
///
/// @param msg Constant reference of unique_ptr to a FairMQMessage
/// @return Number of bytes that have been received. If queue is empty, returns -2.
/// In case of errors, returns -1.
inline int ReceiveAsync(const std::unique_ptr<FairMQMessage>& msg) const
{
return fSocket->Receive(msg.get(), fNoBlockFlag);
}
/// Receive a vector of messages
///
/// @param msgVec message vector reference
/// @return Number of bytes that have been received. -2 If reading from the queue was not possible or timed out.
/// In case of errors, returns -1.
int64_t Receive(std::vector<std::unique_ptr<FairMQMessage>>& msgVec, int rcvTimeoutInMs = -1) const;
/// Receives a vector of messages in non-blocking mode.
///
/// @param msgVec message vector reference
/// @return Number of bytes that have been received. If queue is empty, returns -2.
/// In case of errors, returns -1.
inline int64_t ReceiveAsync(std::vector<std::unique_ptr<FairMQMessage>>& msgVec) const
{
return fSocket->Receive(msgVec, fNoBlockFlag);
}
/// Checks if the socket is expecting to receive another part of a multipart message.
/// @return Return true if the socket expects another part of a multipart message and false otherwise.
bool ExpectsAnotherPart() const;
// DEPRECATED socket method wrappers with raw pointers and flag checks
int Send(FairMQMessage* msg, const std::string& flag = "", int sndTimeoutInMs = -1) const;
int Send(FairMQMessage* msg, const int flags, int sndTimeoutInMs = -1) const;
int Receive(FairMQMessage* msg, const std::string& flag = "", int rcvTimeoutInMs = -1) const;
int Receive(FairMQMessage* msg, const int flags, int rcvTimeoutInMs = -1) const;
// TODO: this might go to some base utility library
static void Tokenize(std::vector<std::string>& output, const std::string& input, const std::string delimiters = ",");
private:
std::string fType;
std::string fMethod;
std::string fAddress;
int fSndBufSize;
int fRcvBufSize;
int fSndKernelSize;
int fRcvKernelSize;
int fRateLogging;
std::string fChannelName;
std::atomic<bool> fIsValid;
FairMQPollerPtr fPoller;
FairMQSocketPtr fCmdSocket;
std::shared_ptr<FairMQTransportFactory> fTransportFactory;
int fNoBlockFlag;
int fSndMoreFlag;
bool InitCommandInterface(std::shared_ptr<FairMQTransportFactory> factory, int numIoThreads);
bool HandleUnblock() const;
// use static mutex to make the class easily copyable
// implication: same mutex is used for all instances of the class
// this does not hurt much, because mutex is used only during initialization with very low contention
// possible TODO: improve this
static std::mutex fChannelMutex;
static std::atomic<bool> fInterrupted;
};
#endif /* FAIRMQCHANNEL_H_ */