FairMQ
1.2.0
C++ Message Passing Framework
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Classes | |
struct | DEVICE_READY_FSM |
struct | DeviceReadyFct |
struct | ERROR_FSM |
struct | ErrorFoundFct |
struct | EXITING_FSM |
struct | ExitingFct |
struct | IDLE_FSM |
struct | IdleFct |
struct | InitDeviceFct |
struct | INITIALIZING_DEVICE_FSM |
struct | INITIALIZING_TASK_FSM |
struct | InitTaskFct |
struct | InternalStopFct |
struct | OK_FSM |
struct | PAUSED_FSM |
struct | PauseFct |
struct | READY_FSM |
struct | ReadyFct |
struct | ResetDeviceFct |
struct | ResetTaskFct |
struct | RESETTING_DEVICE_FSM |
struct | RESETTING_TASK_FSM |
struct | ResumeFct |
struct | RunFct |
struct | RUNNING_FSM |
struct | StopFct |
struct | transition_table |
Public Types | |
enum | State { OK, Error, IDLE, INITIALIZING_DEVICE, DEVICE_READY, INITIALIZING_TASK, READY, RUNNING, PAUSED, RESETTING_TASK, RESETTING_DEVICE, EXITING } |
using | initial_state = boost::mpl::vector< IDLE_FSM, OK_FSM > |
Public Member Functions | |
template<typename Event , typename FSM > | |
void | on_entry (Event const &, FSM &fsm) |
template<typename Event , typename FSM > | |
void | on_exit (Event const &, FSM &) |
template<typename FSM , typename Event > | |
void | no_transition (Event const &e, FSM &, int state) |
std::string | GetCurrentStateName () const |
int | GetCurrentState () const |
bool | CheckCurrentState (int state) const |
bool | CheckCurrentState (std::string state) const |
virtual void | InitWrapper () |
virtual void | InitTaskWrapper () |
virtual void | RunWrapper () |
virtual void | PauseWrapper () |
virtual void | ResetWrapper () |
virtual void | ResetTaskWrapper () |
virtual void | Exit () |
virtual void | Unblock () |
bool | Terminated () |
Static Public Member Functions | |
static std::string | GetStateName (const int state) |
Protected Member Functions | |
void | CallStateChangeCallbacks (const State state) const |