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1. Device
The components encapsulating the tasks are called devices and derive from the common base class FairMQDevice
. FairMQ provides ready to use devices to organize the dataflow between the components (without touching the contents of a message), providing functionality like merging and splitting of the data stream (see subdirectory devices
).
1.1 Topology
Devices are arranged into topologies where each device has a defined number of data inputs and outputs.
Example of a simple FairMQ topology:
Within a topology each device needs a unique id (given to it via required command line option --id
).
Topology configuration is currently happening via setup scripts. This is very rudimentary and a much more flexible system is now in development. For now, example setup scripts can be found in directory FairRoot/example/Tutorial3/
along with some additional documentation.
1.2 Communication Patterns
FairMQ devices communicate via the communication patterns offered by ZeroMQ (or nanomsg): PUSH-PULL, PUB-SUB, REQ-REP, PAIR, more info here. Each transport may provide further patterns.
1.3 State Machine
Each FairMQ device has an internal state machine:
The state machine can be querried and controlled via GetCurrentStateName()
and ChangeState("<state name>")
methods. Only legal state transitions are allowed (see image above). Illegal transitions will fail with an error.
If the device is running in interactive mode (default), states can be changed via keyboard input:
'h'
- help'p'
- pause'r'
- run's'
- stop't'
- reset task'd'
- reset device'q'
- end'j'
- init task'i'
- init device
Without the interactive mode, for example for a run in background, two other control mechanisms are available:
- static (
--control static
) - device goes through a simple init -> run -> reset -> exit chain. - dds (
--control dds
) - device is controled by external command, in this case using dds commands (fairmq-dds-command-ui).
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